
No. 253 New in Monomyth
Vakontite
Stalagmite Pokémon
RockDragon
- Height
- 2.7 m (8′10″)
- Weight
- 1078.9 kg (2378.6 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 25 of 255
- Growth rate
- Erratic
- Egg cycles
- 30
- Base friendship
- 35
- EV yield
- 2 Defense
- Held in the wild
Smooth Rock common
Nugget rare
Abilities
- Solid RockLowers supereffective damage taken by 25%.
- IntimidateLowers the foe’s Attack when sent out.
- Rough Skin, hidden abilityInflicts damage to the foe on contact.
Normally cave-dwellers, Vakontite are known to breach the surface and pillage nearby towns. Its hunger and greed are completely insatiable.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Evolution
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Barbed Cave II | Grass | Lv 80–85 | 5% |
| Flooded Cave | Grass | Lv 60–70 | 5% |
| His Trail | Grass | Lv 80–90 | 6% |
| Mt. Thunder | Grass | Lv 58–62 | 10% |
| Old Bay Caves | Grass | Lv 50–80 | up to 5% |
| Saltpeter Mine | Grass | Lv 60–70 | 5% |
Moves
Level up 19
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Rock Throw, Rock-typeThe user picks up and throws a small rock at the target to attack. | Physical | 50 | 90% | 15 |
| 5 | Rock Polish, Rock-typeThe user polishes its body to reduce drag. This sharply boosts the user’s Speed stat. | Status | — | — | 20 |
| 12 | Coin Hurl, Normal-typeThe user throws a bunch of coins. Its power increases with the trainer’s amount of money. | Physical | — | 100% | 20 |
| 15 | Accelerock, Rock-typeCovered in rocks, the user smashes into the target, hitting before most moves can occur. | Physical | 40 | 100% | 20 |
| 17 | Twister, Dragon-typeThe user hurls a fierce tornado at opposing Pokémon. It has a 20% chance to flinch. | Special | 40 | 100% | 20 |
| 20 | Stealth Rock, Rock-typeLays floating stones near the opposing team, hurting switch-ins with Rock-type damage. | Status | — | — | 20 |
| 22 | Wing Attack, Flying-typeThe target is struck with large, imposing wings spread wide to inflict damage. | Physical | 60 | 100% | 35 |
| 25 | Smack Down, Rock-typeThe user hurls a stone at the target to knock it down, forcing it to become grounded. | Physical | 50 | 100% | 15 |
| 27 | Dragon Rage, Dragon-typeThe target is hit with a shock wave of pure rage that always inflicts 40 HP damage. | Special | — | 100% | 10 |
| 30 | Embargo, Dark-typeFor 5 turns, the target can’t use its held item. Bag items can’t be used on it either. | Status | — | 100% | 15 |
| 33 | Rock Tomb, Rock-typeBoulders are hurled at the target to prevent movement, harshly lowers its Speed stat. | Physical | 60 | 95% | 15 |
| 35 | Scary Face, Normal-typeThe user frightens the target with a scary face to harshly lower its Speed stat. | Status | — | 100% | 10 |
| 37 | Rock Slide, Rock-typeLarge boulders are hurled at all opposing Pokémon. It has a 30% chance of flinching. | Physical | 75 | 90% | 10 |
| 43 | Breaking Swipe, Dragon-typeThe user swings its tail wildly and attacks opposing Pokémon. This lowers their Attack. | Physical | 60 | 100% | 15 |
| 45 | Cragalanche, Rock-typeAttacks opposing Pokémon after most moves. Power doubles if hit by the target that turn. | Physical | 60 | 100% | 10 |
| 53 | Dragon Hammer, Dragon-typeThe user wields its body like a hammer to attack the target and inflict damage. | Physical | 90 | 100% | 15 |
| 60 | Dragon Rush, Dragon-typeThe user rushes the target with overwhelming menace. It has a 20% chance of flinching. | Physical | 100 | 75% | 10 |
| 65 | Dragon Dance, Dragon-typeThe user performs a mystic, powerful dance with vigor to boost its Attack and Speed. | Status | — | — | 20 |
| 69 | Stone Edge, Rock-typeThe user stabs the target from below with jagged stones. Critical hits land more often. | Physical | 100 | 80% | 10 |
TM and HM 29
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM02 | Pay Day, Normal-typeNumerous coins are hurled at the target. Money is earned after the battle. | Physical | 40 | 100% | 20 |
| TM04 | Dual Chop, Dragon-typeThe user attacks the target with brutal strikes. The target takes two hits in a row. | Physical | 40 | 90% | 15 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM14 | Icicle Spear, Ice-typeThe user launches sharp icicles at the target 2-5 times in a row. | Physical | 25 | 100% | 30 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM19 | Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage. | Physical | — | 100% | 20 |
| TM20 | Seismic Toss, Fighting-typeThrows the target using the power of gravity. It inflicts damage equal to the user’s level. | Physical | — | 100% | 20 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM23 | Iron Tail, Steel-typeThe target is slammed with a steel-hard tail, with a 30% chance to lower its Defense stat. | Physical | 100 | 75% | 15 |
| TM26 | Bulldoze, Ground-typeThe user stomps down on the ground, damaging & lowering the Speed of everyone around it. | Physical | 60 | 100% | 20 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM28 | Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons. | Physical | 80 | 100% | 10 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM36 | Cross Poison, Poison-typeSlashes with poison blades with a 10% chance to poison. Critical hits land more often. | Physical | 70 | 100% | 20 |
| TM37 | Sandstorm, Rock-typeSummons a 5-turn sandstorm, damaging all Pokémon except Rock, Ground & Steel-types. | Status | — | — | 10 |
| TM39 | Cragalanche, Rock-typeAttacks opposing Pokémon after most moves. Power doubles if hit by the target that turn. | Physical | 60 | 100% | 10 |
| TM40 | Blindside, Flying-typeA high-speed aerial side-strike that doubles in power on a target at 50% HP or less. | Physical | 65 | 100% | 10 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM46 | Brutal Swing, Dark-typeThe user swings its body around violently to inflict damage on every Pokémon around it. | Physical | 60 | 100% | 20 |
| HM01 | Cut, Normal-typeThe target is cut with a scythe or a claw. It can also be used to cut down thin trees. | Physical | 65 | 100% | 20 |
| HM02 | Fly, Flying-typeThe user soars, then strikes its target on the 2nd turn. Can be used to revisit past towns. | Physical | 80 | 100% | 10 |
| HM04 | Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders. | Physical | 80 | 100% | 15 |
| HM05 | Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks. | Physical | 50 | 100% | 15 |
| HM06 | Waterfall, Water-typeA rapid-charging attack with a 20% chance to flinch. Can also be used to climb waterfalls. | Physical | 70 | 100% | 15 |
| HM08 | Rock Climb, Normal-typeA charging attack with a 20% chance to confuse. Can be used to scale rocky walls. | Physical | 90 | 85% | 20 |
All sprites





The game’s own animation.
Details
- Steps21
- Length148 ticks of 1/60 second
- Step 1Frame 1 for 5 ticks
- Step 2Frame 2 for 6 ticks
- Step 3Frame 3 for 15 ticks
- Step 4Frame 4 for 20 ticks
- Step 5Frame 1 for 5 ticks
- Step 6Frame 4 for 5 ticks
- Step 7Frame 1 for 5 ticks
- Step 8Frame 4 for 5 ticks
- Step 9Frame 1 for 5 ticks
- Step 10Frame 4 for 5 ticks
- Step 11Frame 1 for 5 ticks
- Step 12Frame 4 for 20 ticks
- Step 13Frame 1 for 5 ticks
- Step 14Frame 4 for 5 ticks
- Step 15Frame 2 for 6 ticks
- Step 16Frame 3 for 6 ticks
- Step 17Frame 2 for 6 ticks
- Step 18Frame 3 for 6 ticks
- Step 19Frame 2 for 6 ticks
- Step 20Frame 3 for 6 ticks
- Step 21Frame 1 for 1 ticks
Every frame 4
Coat Lab
132 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.