
No. 254 New in Monomyth
Enekidna
Snakeling Pokémon
PoisonDragon
- Height
- 0.5 m (1′08″)
- Weight
- 6.3 kg (13.9 lb)
- Gender
- Always female
- Catch rate
- 70 of 255
- Growth rate
- Erratic
- Egg groups
- Human-Like Dragon
- Egg cycles
- 40
- Base friendship
- 0
- EV yield
- 1 Attack
- Held in the wild
Shed Shell rare
Abilities
- UnnerveFoes become too nervous to eat Berries.
- Shed Skin1-in-3 to shed status conditions every turn.
- Merciless, hidden abilityGuarantees critical hits on poisoned foes.
The snake does most of the thinking at this stage. If it didn’t independently move to seek out food, Enekidna would probably get distracted and starve.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Evolution
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Barbed Cave | Grass | Lv 39–41 | up to 15% |
| Nature Reserve | Grass | Lv 6–12 | 10% |
Moves
Level up 18
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Baby-Doll Eyes, Fairy-typeThe user puts on a cute face to lower the target’s Attack before most moves can occur. | Status | — | 100% | 30 |
| 1 | Wrap, Normal-typeWraps the target for 4-5 turns, dealing damage each turn. It also prevents escape. | Physical | 15 | 90% | 20 |
| 8 | Poison Fang, Poison-typeThe user bites the target with toxic fangs. It has a 50% chance of badly poisoning. | Physical | 50 | 100% | 15 |
| 13 | Acid, Poison-typeSprays opposing Pokémon with harsh acid. Has a 10% chance to lower their Sp. Def stats. | Special | 40 | 100% | 30 |
| 17 | Charm, Fairy-typeThe user charmingly gazes at the target, harshly lowering its Attack stat. | Status | — | 100% | 20 |
| 20 | Captivate, Normal-typeThe user harshly lowers the Sp. Atk of opposing Pokémon of the opposite gender. | Status | — | 100% | 20 |
| 23 | Twister, Dragon-typeThe user hurls a fierce tornado at opposing Pokémon. It has a 20% chance to flinch. | Special | 40 | 100% | 20 |
| 27 | Glare, Normal-typeThe user stares intensely at the target, paralyzing the target with fear. | Status | — | 100% | 30 |
| 31 | Acid Spray, Poison-typeThe user spits a highly corrosive acid at the target, harshly lowering its Sp. Def stat. | Special | 40 | 100% | 20 |
| 34 | Dragon Breath, Dragon-typeThe user exhales a mighty gust at the target. It has a 30% chance of paralyzing. | Special | 60 | 100% | 20 |
| 37 | Imprison, Psychic-typeIf opposing Pokémon know any move known by the user, they are prevented from using it. | Status | — | — | 10 |
| 39 | Venoshock, Poison-typeThe user drenches the target in vile poison. Its power doubles if the target is poisoned. | Special | 65 | 100% | 10 |
| 42 | Coil, Poison-typeThe user focuses and coils its body tightly, boosting its Attack, Defense, and Accuracy. | Status | — | — | 20 |
| 44 | Dragon Pulse, Dragon-typeThe target is attacked with a shock wave generated by the user’s gaping mouth. | Special | 85 | 100% | 10 |
| 45 | Venom Drench, Poison-typeOpposing Pokémon have their Attack, Sp. Atk, and Speed stats lowered if they’re poisoned. | Status | — | 100% | 20 |
| 49 | Refresh, Normal-typeThe user rests to cure itself of poisoning, a burn, or paralysis. | Status | — | — | 20 |
| 52 | Foul Play, Dark-typeBy fighting unfairly, the user attacks using the target’s Attack stat with stat changes. | Physical | 95 | 100% | 15 |
| 55 | Sludge Wave, Poison-typeThe user swamps all Pokémon around it with a flood of sludge. Has a 10% chance to poison. | Special | 95 | 100% | 10 |
TM and HM 20
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM04 | Dual Chop, Dragon-typeThe user attacks the target with brutal strikes. The target takes two hits in a row. | Physical | 40 | 90% | 15 |
| TM06 | Poison Gas, Poison-typeA cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits. | Status | — | 90% | 40 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM20 | Seismic Toss, Fighting-typeThrows the target using the power of gravity. It inflicts damage equal to the user’s level. | Physical | — | 100% | 20 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM23 | Iron Tail, Steel-typeThe target is slammed with a steel-hard tail, with a 30% chance to lower its Defense stat. | Physical | 100 | 75% | 15 |
| TM25 | Purify, Poison-typeBy purifying the target of status conditions, the user restores its HP by 50% of its max HP. | Status | — | — | 20 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM31 | Entrainment, Normal-typeThe user dances to an irresistible beat which causes the target to copy the user’s Ability. | Status | — | 100% | 15 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM35 | Baton Pass, Normal-typeThe user switches to another battler, passing along any stat changes and statuses it has. | Status | — | — | 40 |
| TM36 | Cross Poison, Poison-typeSlashes with poison blades with a 10% chance to poison. Critical hits land more often. | Physical | 70 | 100% | 20 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM45 | Psych Up, Normal-typeThe user hypnotizes itself into copying the target’s stat changes, if any. | Status | — | — | 10 |
Egg moves 9
| Move | Category | Pow | Acc | PP | |
|---|---|---|---|---|---|
| Egg | Beat Up, Dark-typeWith ruthless intent, the user pummels the target alongside all healthy party Pokémon. | Physical | — | 100% | 10 |
| Egg | Dizzy Punch, Normal-typeThe target is hit with rhythmically launched punches. It has a 20% chance of confusing. | Physical | 70 | 100% | 10 |
| Egg | Echoed Voice, Normal-typeAttacks with a gradually rising voice. Power rises by 40 on successive hits up to 4 times. | Special | 40 | 100% | 15 |
| Egg | Follow Me, Normal-typeThe user draws attention to itself, making opposing Pokémon take aim only at the user. | Status | — | — | 20 |
| Egg | Force Palm, Fighting-typeThe user suddenly applies explosive force on the target. It has a 30% chance to paralyze. | Physical | 60 | 100% | 10 |
| Egg | Meditate, Psychic-typeThe user meditates to awaken the power deep within its body and boost its Attack stat. | Status | — | — | 40 |
| Egg | Power-Up Punch, Fighting-typeThe user punches the target, hardening the user’s fists and thus boosting its Attack stat. | Physical | 40 | 100% | 20 |
| Egg | Spite, Ghost-typeThe user unleashes its grudge on the target’s last used move, reducing that move’s PP by 4. | Status | — | 100% | 10 |
| Egg | Toxic, Poison-typeThe user badly poisons the target with a vile toxin. It won’t miss if used by a Poison-type. | Status | — | 90% | 10 |
All sprites





The game’s own animation.
Details
- Steps3
- Length32 ticks of 1/60 second
- Step 1Frame 1 for 1 ticks
- Step 2Frame 2 for 30 ticks
- Step 3Frame 1 for 1 ticks
Every frame 2
Coat Lab
1,377 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.