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Razell, Magician in Pokémon Monomyth

Razell

Magician

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 83
Format
Single battle

Team

SimulateDamage calc
  1. Stats & details
    NatureFlippant · no stat change in Monomyth
    Stats at Lv 80
    StatValueIVEV
    HP209290
    Attack124290
    Defense148290
    Sp. Atk124290
    Sp. Def148290
    Speed156290

    Starting stats, before held-item and ability effects.

  2. Stats & details
    NatureHigh-and-mighty · no stat change in Monomyth
    Stats at Lv 79
    StatValueIVEV
    HP287290
    Attack159290
    Defense135290
    Sp. Atk173290
    Sp. Def157290
    Speed89290

    Starting stats, before held-item and ability effects.

  3. Stats & details
    NatureErratic · no stat change in Monomyth
    Stats at Lv 83
    StatValueIVEV
    HP316290
    Attack161290
    Defense186290
    Sp. Atk170290
    Sp. Def161290
    Speed112290

    Starting stats, before held-item and ability effects.

  • Mostly weak toFlying2 of 3
Where to find this battle

These events include this team. The team can depend on your story progress.

Levels, held items and moves come from the game’s data. “Mostly weak to” is from the game’s own type table, with its cap: 4× is 2.5×, ¼× is 0.33×. Abilities and items aren’t counted.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.