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Soldier, Mercenary in Pokémon Monomyth

Soldier

Mercenary

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 85
Format
Double battle

Team

SimulateDamage calc
  1. SturdyNo held item
    Stats & details
    NaturePompous · no stat change in Monomyth
    Stats at Lv 84
    StatValueIVEV
    HP235280
    Attack146280
    Defense221280
    Sp. Atk246280
    Sp. Def179280
    Speed129280

    Starting stats, before held-item and ability effects.

  2. LevitateNo held item
    Stats & details
    NatureUncaring · no stat change in Monomyth
    Stats at Lv 85
    StatValueIVEV
    HP229280
    Attack173280
    Defense122280
    Sp. Atk181280
    Sp. Def105280
    Speed164280

    Starting stats, before held-item and ability effects.

  • Mostly weak toGround2 of 2Fire1 of 2Fighting1 of 2
Where to find this battle

These events include this team. The team can depend on your story progress.

Levels, held items and moves come from the game’s data. A Pokémon with no moves listed has the moves the game gives its level. “Mostly weak to” is from the game’s own type table, with its cap: 4× is 2.5×, ¼× is 0.33×. Abilities and items aren’t counted.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.