
No. 331 New in Monomyth
Kodowhirl
Stratos Pokémon
FairyElectric
- Height
- 1.1 m (3′07″)
- Weight
- 24.6 kg (54.2 lb)
- Gender
- 75% male · 25% female
- Catch rate
- 45 of 255
- Growth rate
- Erratic
- Egg groups
- Fairy
- Egg cycles
- 40
- Base friendship
- 70
- EV yield
- 2 Sp. Atk
- Held in the wild
Misty Seed common
Electric Seed rare
Abilities
- LevitateNot hit by Ground attacks.
- Air Lock, hidden abilityNegates the effects of weather.
Kodowhirl is often seen gliding and diving between the cloud layers, near the tops of mountains and in the city skyline.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Evolution
Where to find it
No wild spots in the game’s data. It may come from a gift, a trainer or an evolution.
Moves
Level up 16
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Fairy Wind, Fairy-typeThe user attacks by stirring up a fairy wind to strike the target. | Special | 40 | 100% | 30 |
| 1 | Gust, Flying-typeA gust of wind is whipped up by wings and launched at the target to inflict damage. | Special | 40 | 100% | 35 |
| 12 | Aromatic Mist, Fairy-typeThe user wafts perfume on its ally with a scent that boosts its Sp. Def stat. | Status | — | — | 20 |
| 17 | Fairy Lock, Fairy-typeBy locking down the battlefield, all Pokémon can’t run or switch out during the next turn. | Status | — | — | 10 |
| 22 | Whirlwind, Normal-typeThe target is blown away, dragging out another ally. In the wild, the battle ends. | Status | — | — | 20 |
| 25 | Dazzling Gleam, Fairy-typeThe user damages opposing Pokémon by emitting a magical flash of light. | Special | 80 | 100% | 10 |
| 30 | Charge, Electric-typeCharges up so that next turn, Electric move power is doubled. It also boosts Sp. Def. | Status | — | — | 20 |
| 35 | Parabolic Charge, Electric-typeThe user shocks every Pokémon around it and is healed by 50% of the damage inflicted. | Special | 65 | 100% | 20 |
| 37 | Eerie Impulse, Electric-typeThe user’s body generates a radio wave that harshly lowers the target’s Sp. Atk stat. | Status | — | 100% | 15 |
| 41 | Play Rough, Fairy-typeStarts playing rough with the target with a 10% chance to lower its Attack stat. | Physical | 90 | 90% | 10 |
| 43 | Defog, Flying-typeBlows away the target side’s barriers and all hazards. It also lowers the target’s Evasion. | Status | — | — | 15 |
| 46 | Thunderbolt, Electric-typeA strong electric blast crashes down on the target. It has a 10% chance of paralyzing. | Special | 90 | 100% | 15 |
| 52 | Electrify, Electric-typeElectrifies the target, making its move Electric-type. Fails if the target has moved. | Status | — | — | 20 |
| 55 | Hurricane, Flying-typeUnleashes a vicious windstorm, with a 30% chance to confuse. It won’t miss in the rain. | Special | 110 | 70% | 10 |
| 61 | Moonblast, Fairy-typeHits the target with magical moon power with a 30% chance to lower its Sp. Atk stat. | Special | 95 | 100% | 15 |
| 65 | Thunder, Electric-typeUnleashes a wicked thunderbolt, with a 30% chance to paralyze. It won’t miss in rain. | Special | 110 | 70% | 10 |
TM and HM 20
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM15 | Wonder Ray, Fairy-typeWonderful rays of light pelt the target. It has a 20% chance to lower Accuracy. | Special | 60 | 100% | 15 |
| TM16 | Light Screen, Psychic-typeFor 5 turns, the user’s team takes 50% less special damage, or 33% in a double battle. | Status | — | — | 30 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM24 | Volt Switch, Electric-typeAfter making its attack, the user rushes back to switch places with another party Pokémon. | Special | 70 | 100% | 20 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM33 | Reflect, Psychic-typeFor 5 turns, the user’s team takes 50% less physical damage, or 33% in a double battle. | Status | — | — | 20 |
| TM34 | Bolt Chain, Electric-typeAn electric attack that chains strikes over 5 turns, doubling in power each time it hits. | Physical | 30 | 90% | 20 |
| TM40 | Blindside, Flying-typeA high-speed aerial side-strike that doubles in power on a target at 50% HP or less. | Physical | 65 | 100% | 10 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM45 | Psych Up, Normal-typeThe user hypnotizes itself into copying the target’s stat changes, if any. | Status | — | — | 10 |
| HM01 | Cut, Normal-typeThe target is cut with a scythe or a claw. It can also be used to cut down thin trees. | Physical | 65 | 100% | 20 |
| HM02 | Fly, Flying-typeThe user soars, then strikes its target on the 2nd turn. Can be used to revisit past towns. | Physical | 80 | 100% | 10 |
All sprites





The game’s own animation.
Details
- Steps13
- Length60 ticks of 1/60 second
- Step 1Frame 1 for 1 ticks
- Step 2Frame 2 for 4 ticks
- Step 3Frame 3 for 4 ticks
- Step 4Frame 4 for 4 ticks
- Step 5Frame 3 for 4 ticks
- Step 6Frame 2 for 12 ticks
- Step 7Frame 3 for 4 ticks
- Step 8Frame 4 for 4 ticks
- Step 9Frame 3 for 4 ticks
- Step 10Frame 4 for 4 ticks
- Step 11Frame 3 for 6 ticks
- Step 12Frame 2 for 8 ticks
- Step 13Frame 1 for 1 ticks
Every frame 4
Coat Lab
162 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.