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Horace, Ruin Maniac in Pokémon Monomyth

Horace

Ruin Maniac

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 24
Format
Single battle

Team

SimulateDamage calc
  1. Magnet PullNo held item
    Stats & details
    NatureFlippant · no stat change in Monomyth
    Stats at Lv 23
    StatValueIVEV
    HP49100
    Attack28100
    Defense69100
    Sp. Atk28100
    Sp. Def48100
    Speed21100

    Starting stats, before held-item and ability effects.

  2. WoobatLv 24
    KlutzNo held item
    Stats & details
    NatureNonchalant · no stat change in Monomyth
    Stats at Lv 24
    StatValueIVEV
    HP67100
    Attack29100
    Defense28100
    Sp. Atk33100
    Sp. Def28100
    Speed41100

    Starting stats, before held-item and ability effects.

  • Mostly weak toRock1 of 2Ghost1 of 2Steel1 of 2
Where to find this battle

These events include this team. The team can depend on your story progress.

Levels, held items and moves come from the game’s data. A Pokémon with no moves listed has the moves the game gives its level. “Mostly weak to” is from the game’s own type table, with its cap: 4× is 2.5×, ¼× is 0.33×. Abilities and items aren’t counted.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.