DexDB.io
Nosepass front sprite from Pokémon Monomyth

No. 142 Returning · National Dex No. 299

Nosepass

Compass Pokémon

Rock

Height
1 m (3′03″)
Weight
97 kg (213.8 lb)
Gender
50% male · 50% female
Catch rate
255 of 255
Growth rate
Medium Slow
Egg groups
Mineral
Egg cycles
20
Base friendship
70
EV yield
1 Defense
Held in the wild
Magnet rare

Abilities

Nosepass’ magnetism makes it a great companion to mechanics and metallurgists. Many find their pet stumbled too close to an industrial magnet, and changed.

Base stats

HP30
Attack45
Defense135
Sp. Atk45
Sp. Def90
Speed30
Total375

The species’ own values, before level, training or nature. Bars end at 200.

Changed in Monomyth

Same types and base stats as in the main games (National Dex No. 299).

Evolution

  1. Nosepass front sprite from Pokémon MonomythNo. 142NosepassRock
    1. Level up at Mt. ThunderorLevel up at Mt. ThunderorLevel up at Mt. ThunderorLevel up at Peak of KingsorLevel up holding Metal Coat
      Probopass front sprite from Pokémon MonomythNo. 143ProbopassRockSteel

Where to find it

WhereHowLevelsChance
Fort ElderflowerGrassLv 55–574%
Glittering GrottoGrassLv 16–2010%
Mt. ThunderGrassLv 55–60up to 20%
Oasis CaveGrassLv 25up to 10%
Old Bay CavesGrassLv 40–6010%

Moves

39 in all

Level up 17

LvMoveCategoryPowAccPP
1Tackle, Normal-typeA physical attack in which the user charges and slams into the target with its whole body.Physical40100%35
4Harden, Normal-typeThe user stiffens all the muscles in its body to boost its Defense stat.Status——30
7Block, Normal-typeThe user blocks the target’s way with arms spread wide to prevent escape.Status——5
10Rock Throw, Rock-typeThe user picks up and throws a small rock at the target to attack.Physical5090%15
13Thunder Wave, Electric-typeThe user launches a weak jolt of electricity that paralyzes a non-Electric-type target.Status—90%20
16Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions.Status——5
19Spark, Electric-typeThe user tackles the target with electricity. It has a 30% chance of paralyzing.Physical65100%20
22Rock Slide, Rock-typeLarge boulders are hurled at all opposing Pokémon. It has a 30% chance of flinching.Physical7590%10
25Power Gem, Rock-typeThe user attacks with a ray of light that sparkles as if it were made of gemstones.Special80100%20
28Rock Blast, Rock-typeThe user hurls hard rocks at the target. 2-5 rocks are launched in a row.Physical2590%10
31Discharge, Electric-typeThe user shocks every Pokémon around it with electricity. Has a 30% chance to paralyze.Special80100%15
34Sandstorm, Rock-typeSummons a 5-turn sandstorm, damaging all Pokémon except Rock, Ground & Steel-types.Status——10
37Earth Power, Ground-typeThe user wildly erupts the ground under the target. Has a 10% chance to lower Sp. Def.Special90100%10
39Magnet Rise, Electric-typeThe user levitates and ungrounds itself for 5 turns with electrically generated magnetism.Status——10
42Stone Edge, Rock-typeThe user stabs the target from below with jagged stones. Critical hits land more often.Physical10080%10
45Lock-On, Normal-typeThe user takes sure aim at the target. This ensures its next move won’t miss the target.Status—100%5
45Zap Cannon, Electric-typeThe user fires an electric blast like a cannon at the target, paralyzing if it hits.Special12050%5

TM and HM 20

TMMoveCategoryPowAccPP
TM08Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession.Status——10
TM10Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it.Special60100%15
TM11Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power.Status——5
TM12Explosion, Normal-typeExplodes with immense power, striking every Pokémon around it. The user then faints.Physical170100%5
TM15Wonder Ray, Fairy-typeWonderful rays of light pelt the target. It has a 20% chance to lower Accuracy.Special60100%15
TM17Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession.Status——10
TM21Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack.Status—85%15
TM24Volt Switch, Electric-typeAfter making its attack, the user rushes back to switch places with another party Pokémon.Special70100%20
TM26Bulldoze, Ground-typeThe user stomps down on the ground, damaging & lowering the Speed of everyone around it.Physical60100%20
TM27Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer.Physical—100%20
TM32Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types.Status——10
TM34Bolt Chain, Electric-typeAn electric attack that chains strikes over 5 turns, doubling in power each time it hits.Physical3090%20
TM37Sandstorm, Rock-typeSummons a 5-turn sandstorm, damaging all Pokémon except Rock, Ground & Steel-types.Status——10
TM39Cragalanche, Rock-typeAttacks opposing Pokémon after most moves. Power doubles if hit by the target that turn.Physical60100%10
TM41Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves.Status——10
TM43Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base.Physical70100%20
TM44Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions.Status——5
TM47Tri Attack, Normal-typeFires three types of beams. Has a 10% chance to freeze, paralyze, or burn the target.Special80100%10
HM04Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders.Physical80100%15
HM05Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks.Physical50100%15

Egg moves 2

MoveCategoryPowAccPP
EggMagnitude, Ground-typeThe user attacks everything around it with a ground-shaking quake. Its power varies.Physical—100%30
EggWide Guard, Rock-typeThis turn, the user’s side is protected from moves that target multiple battlers at once.Status——10

All sprites

Coat Lab

Nosepass front sprite from Pokémon Monomyth, shown in its usual colours

3,825 possible coats

Usual colours, as in the Pokédex.

Quick guide 3 steps
  1. Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
  2. Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
  3. Share the link holds the coat you made.
Colour group 1
Colour group 2
Colour group 3

The in-game “Color Variants” option turns coats off. A shiny never gets a coat.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.