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Qing, Hustler in Pokémon Monomyth

Qing

Hustler

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 81
Format
Double battle

Team

SimulateDamage calc
  1. PupitarLv 81
    Shed SkinNo held item
    Stats & details
    NatureOrnery · no stat change in Monomyth
    Stats at Lv 81
    StatValueIVEV
    HP227280
    Attack163280
    Defense141280
    Sp. Atk132280
    Sp. Def141280
    Speed110280

    Starting stats, before held-item and ability effects.

  2. JoletLv 79
    Volt AbsorbNo held item
    Stats & details
    NatureFriendly · no stat change in Monomyth
    Stats at Lv 79
    StatValueIVEV
    HP237280
    Attack175280
    Defense121280
    Sp. Atk159280
    Sp. Def121280
    Speed191280

    Starting stats, before held-item and ability effects.

  • Mostly weak toGround2 of 2Fighting1 of 2Water1 of 2
Where to find this battle

These events include this team. The team can depend on your story progress.

Levels, held items and moves come from the game’s data. A Pokémon with no moves listed has the moves the game gives its level. “Mostly weak to” is from the game’s own type table, with its cap: 4× is 2.5×, ¼× is 0.33×. Abilities and items aren’t counted.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.