
No. 216 New in Monomyth
Jolet
Thunder Pokémon
Electric
- Height
- 0.8 m (2′07″)
- Weight
- 29.7 kg (65.5 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 90 of 255
- Growth rate
- Fast
- Egg groups
- Field
- Egg cycles
- 20
- Base friendship
- 70
- EV yield
- 2 Speed
- Held in the wild
Cheri Berry common
Cheri Berry rare
Abilities
- Volt AbsorbRestores 1/4 HP when hit by an Electric move.
- Lightning RodDraws Electric moves to boost Sp. Atk.
- Motor Drive, hidden abilityBoosts Speed when hit by Electric moves.
Its nose ornaments are incredibly sensitive to underground currents. It can detect a power surge 16 km away and dig its way there in 15 minutes flat.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Evolution
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Battle Frontier | Grass | Lv 65–80 | 14% |
| His Trail | Grass | Lv 80–90 | 20% |
| Route 20 | Grass | Lv 47–49 | 10% |
| Route 24 | Grass | Lv 54–60 | 30% |
| Thunderstruck Cliffs | Grass | Lv 55–60 | 10% |
Moves
Level up 17
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Sand Attack, Ground-typeSand is hurled in the target’s face, lowering the target’s Accuracy. | Status | — | 100% | 15 |
| 1 | Thunder Shock, Electric-typeA small jolt of electricity crashes down on the target. Has a 10% chance of paralyzing. | Special | 40 | 100% | 30 |
| 7 | Charge, Electric-typeCharges up so that next turn, Electric move power is doubled. It also boosts Sp. Def. | Status | — | — | 20 |
| 13 | Fury Swipes, Normal-typeThe target is raked with sharp claws or scythes quickly, 2-5 times in a row. | Physical | 18 | 80% | 15 |
| 16 | Odor Sleuth, Normal-typeEnables Normal & Fighting attacks on a Ghost. It also negates any positive Evasion boosts. | Status | — | — | 40 |
| 19 | Supersonic, Normal-typeThe user generates odd sound waves from its body that confuse the target. | Status | — | 55% | 20 |
| 22 | Thunder Punch, Electric-typeThe target is punched with an electrified fist. It has a 10% chance of paralyzing. | Physical | 75 | 100% | 15 |
| 27 | Thunder Wave, Electric-typeThe user launches a weak jolt of electricity that paralyzes a non-Electric-type target. | Status | — | 90% | 20 |
| 29 | Mud-Slap, Ground-typeThe user hurls mud in the target’s face to inflict damage and lower its Accuracy. | Special | 20 | 100% | 10 |
| 33 | Bolt Chain, Electric-typeAn electric attack that chains strikes over 5 turns, doubling in power each time it hits. | Physical | 30 | 90% | 20 |
| 36 | Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons. | Physical | 80 | 100% | 10 |
| 39 | Thunderbolt, Electric-typeA strong electric blast crashes down on the target. It has a 10% chance of paralyzing. | Special | 90 | 100% | 15 |
| 44 | Wring Out, Normal-typeThe user powerfully wrings the target. Its power rises the more full the target’s HP is. | Special | — | 100% | 5 |
| 49 | Volt Switch, Electric-typeAfter making its attack, the user rushes back to switch places with another party Pokémon. | Special | 70 | 100% | 20 |
| 51 | Drill Run, Ground-typeThe user crashes into the target while rotating. Critical hits land more often. | Physical | 80 | 95% | 10 |
| 53 | Endeavor, Normal-typeThis attack cuts down the target’s HP to equal the user’s HP. | Physical | — | 100% | 5 |
| 57 | Thunder, Electric-typeUnleashes a wicked thunderbolt, with a 30% chance to paralyze. It won’t miss in rain. | Special | 110 | 70% | 10 |
TM and HM 25
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM01 | Laser Focus, Normal-typeThe user concentrates intensely. The attacks on the next 2 turns are always critical hits. | Status | — | — | 30 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM16 | Light Screen, Psychic-typeFor 5 turns, the user’s team takes 50% less special damage, or 33% in a double battle. | Status | — | — | 30 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM19 | Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage. | Physical | — | 100% | 20 |
| TM20 | Seismic Toss, Fighting-typeThrows the target using the power of gravity. It inflicts damage equal to the user’s level. | Physical | — | 100% | 20 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM23 | Iron Tail, Steel-typeThe target is slammed with a steel-hard tail, with a 30% chance to lower its Defense stat. | Physical | 100 | 75% | 15 |
| TM24 | Volt Switch, Electric-typeAfter making its attack, the user rushes back to switch places with another party Pokémon. | Special | 70 | 100% | 20 |
| TM26 | Bulldoze, Ground-typeThe user stomps down on the ground, damaging & lowering the Speed of everyone around it. | Physical | 60 | 100% | 20 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM28 | Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons. | Physical | 80 | 100% | 10 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM34 | Bolt Chain, Electric-typeAn electric attack that chains strikes over 5 turns, doubling in power each time it hits. | Physical | 30 | 90% | 20 |
| TM39 | Cragalanche, Rock-typeAttacks opposing Pokémon after most moves. Power doubles if hit by the target that turn. | Physical | 60 | 100% | 10 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| HM01 | Cut, Normal-typeThe target is cut with a scythe or a claw. It can also be used to cut down thin trees. | Physical | 65 | 100% | 20 |
| HM04 | Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders. | Physical | 80 | 100% | 15 |
| HM05 | Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks. | Physical | 50 | 100% | 15 |
| HM08 | Rock Climb, Normal-typeA charging attack with a 20% chance to confuse. Can be used to scale rocky walls. | Physical | 90 | 85% | 20 |
All sprites





The game’s own animation.
Details
- Steps4
- Length51 ticks of 1/60 second
- Step 1Frame 2 for 10 ticks
- Step 2Frame 1 for 10 ticks
- Step 3Frame 2 for 30 ticks
- Step 4Frame 1 for 1 ticks
Every frame 2
Coat Lab
2,601 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.