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Soldier, Mercenary in Pokémon Monomyth

Soldier

Mercenary

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 67
Format
Single battle

Team

SimulateDamage calc
  1. SniperNo held item
    Stats & details
    NatureSublime · no stat change in Monomyth
    Stats at Lv 67
    StatValueIVEV
    HP210190
    Attack185190
    Defense171190
    Sp. Atk124190
    Sp. Def145190
    Speed57190

    Starting stats, before held-item and ability effects.

  2. White SmokeNo held item
    Stats & details
    NatureLethargic · no stat change in Monomyth
    Stats at Lv 67
    StatValueIVEV
    HP210190
    Attack154190
    Defense161190
    Sp. Atk151190
    Sp. Def136190
    Speed107190

    Starting stats, before held-item and ability effects.

  • Mostly weak toGround2 of 2Water2 of 2Psychic1 of 2
Where to find this battle

These events include this team. The team can depend on your story progress.

Levels, held items and moves come from the game’s data. A Pokémon with no moves listed has the moves the game gives its level. “Mostly weak to” is from the game’s own type table, with its cap: 4× is 2.5×, ¼× is 0.33×. Abilities and items aren’t counted.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.