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Ricco, Gangster in Pokémon Monomyth

Ricco

Gangster

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 14
Format
Single battle

Team

SimulateDamage calc
  1. MankeyLv 13
    Vital SpiritNo held item
    Stats & details
    NatureImpersonal · no stat change in Monomyth
    Stats at Lv 13
    StatValueIVEV
    HP3490
    Attack2690
    Defense1590
    Sp. Atk1590
    Sp. Def1790
    Speed2490

    Starting stats, before held-item and ability effects.

  2. MercilessNo held item
    Stats & details
    NatureLaid-back · no stat change in Monomyth
    Stats at Lv 14
    StatValueIVEV
    HP3690
    Attack2190
    Defense1790
    Sp. Atk2090
    Sp. Def1790
    Speed2790

    Starting stats, before held-item and ability effects.

  • Mostly weak toFairy2 of 2Fighting1 of 2Flying1 of 2
Where to find this battle

These events include this team. The team can depend on your story progress.

Levels, held items and moves come from the game’s data. A Pokémon with no moves listed has the moves the game gives its level. “Mostly weak to” is from the game’s own type table, with its cap: 4× is 2.5×, ¼× is 0.33×. Abilities and items aren’t counted.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.