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Mankey front sprite from Pokémon Monomyth

No. 059 Returning · National Dex No. 056

Mankey

Pig Monkey Pokémon

Fighting

Height
0.5 m (1′08″)
Weight
28 kg (61.7 lb)
Gender
50% male · 50% female
Catch rate
190 of 255
Growth rate
Medium Slow
Egg groups
Field
Egg cycles
20
Base friendship
70
EV yield
1 Attack
Held in the wild
Payapa Berry rare

Abilities

Mankey is known for its short temper and never-ceasing rage. Once you anger one, it is likely to harass you for weeks unabated.

Base stats

HP40
Attack80
Defense35
Sp. Atk35
Sp. Def45
Speed70
Total305

The species’ own values, before level, training or nature. Bars end at 200.

Changed in Monomyth

Same types and base stats as in the main games (National Dex No. 056).

Evolution

Where to find it

WhereHowLevelsChance
Old Bay IslandGrassLv 15–60up to 20%
Route 4GrassLv 8–915%
Route 5GrassLv 9–105%

Moves

56 in all

Level up 20

LvMoveCategoryPowAccPP
1Covet, Normal-typeEndearingly approaches the target, stealing its item if it has one and the user doesn’t.Physical60100%25
1Focus Energy, Normal-typeThe user takes a deep breath and focuses so that critical hits land more easily.Status——30
1Leer, Normal-typeThe user leers at all opposing Pokémon with sharp eyes, lowering their Defense stats.Status—100%30
1Low Kick, Fighting-typeA strong low kick that knocks the target down. Its power increases with the target’s weight.Physical—100%20
1Scratch, Normal-typeHard, pointed, sharp claws rake the target to inflict damage.Physical40100%35
5Fury Swipes, Normal-typeThe target is raked with sharp claws or scythes quickly, 2-5 times in a row.Physical1880%15
8Karate Chop, Fighting-typeThe target is attacked with a sharp chop. Critical hits land more often.Physical50100%25
12Pursuit, Dark-typeAn attack move that doubles in power if used on a target that is switching out of battle.Physical40100%20
15Seismic Toss, Fighting-typeThrows the target using the power of gravity. It inflicts damage equal to the user’s level.Physical—100%20
17Low Sweep, Fighting-typeThe user strikes low at the target to disrupt its balance, lowering its Speed stat.Physical65100%20
19Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack.Status—85%15
22Cross Chop, Fighting-typeThe user delivers a double chop with its arms crossed. Critical hits land more often.Physical10080%5
26Assurance, Dark-typeIf the target has already lost HP in the same turn, this attack’s power is doubled.Physical60100%10
29Punishment, Dark-typeA retribution attack that grows stronger the more positive stat changes the target has.Physical60100%5
33Thrash, Normal-typeThe user rampages and attacks for 2-3 turns. The user then becomes confused from fatigue.Physical120100%10
36Close Combat, Fighting-typeThe user fights the target in close quarters. This lowers the user’s Defense and Sp. Def.Physical120100%5
40Screech, Normal-typeThe user emits an earsplitting screech that harshly lowers the target’s Defense stat.Status—85%40
43Stomping Tantrum, Ground-typeThe user stomps around angrily. Its power is doubled if the user’s previous move failed.Physical75100%10
47Outrage, Dragon-typeThe user rampages and attacks for 2-3 turns. The user then becomes confused, however.Physical120100%10
50Final Gambit, Fighting-typeThe user bets everything on a final strike, then faints, dealing damage equal to its HP.Special—100%5

TM and HM 26

TMMoveCategoryPowAccPP
TM02Pay Day, Normal-typeNumerous coins are hurled at the target. Money is earned after the battle.Physical40100%20
TM04Dual Chop, Dragon-typeThe user attacks the target with brutal strikes. The target takes two hits in a row.Physical4090%15
TM08Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession.Status——10
TM10Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it.Special60100%15
TM11Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power.Status——5
TM17Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession.Status——10
TM18Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage.Status——5
TM19Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage.Physical—100%20
TM20Seismic Toss, Fighting-typeThrows the target using the power of gravity. It inflicts damage equal to the user’s level.Physical—100%20
TM21Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack.Status—85%15
TM23Iron Tail, Steel-typeThe target is slammed with a steel-hard tail, with a 30% chance to lower its Defense stat.Physical10075%15
TM26Bulldoze, Ground-typeThe user stomps down on the ground, damaging & lowering the Speed of everyone around it.Physical60100%20
TM27Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer.Physical—100%20
TM28Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons.Physical80100%10
TM31Entrainment, Normal-typeThe user dances to an irresistible beat which causes the target to copy the user’s Ability.Status—100%15
TM32Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types.Status——10
TM39Cragalanche, Rock-typeAttacks opposing Pokémon after most moves. Power doubles if hit by the target that turn.Physical60100%10
TM41Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves.Status——10
TM43Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base.Physical70100%20
TM44Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions.Status——5
TM45Psych Up, Normal-typeThe user hypnotizes itself into copying the target’s stat changes, if any.Status——10
TM46Brutal Swing, Dark-typeThe user swings its body around violently to inflict damage on every Pokémon around it.Physical60100%20
TM50Overheat, Fire-typeThe user overexerts itself with an intense inferno. This harshly lowers its Sp. Atk.Special13090%5
HM04Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders.Physical80100%15
HM05Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks.Physical50100%15
HM08Rock Climb, Normal-typeA charging attack with a 20% chance to confuse. Can be used to scale rocky walls.Physical9085%20

Egg moves 10

MoveCategoryPowAccPP
EggBeat Up, Dark-typeWith ruthless intent, the user pummels the target alongside all healthy party Pokémon.Physical—100%10
EggEncore, Normal-typeThe user compels the target to keep using the move it last used for three turns.Status—100%5
EggFocus Punch, Fighting-typeA mighty punch is thrown after most moves occur. It fails if the user is hit beforehand.Physical150100%20
EggForesight, Normal-typeEnables Normal & Fighting attacks on a Ghost. It also negates any positive Evasion boosts.Status——40
EggMeditate, Psychic-typeThe user meditates to awaken the power deep within its body and boost its Attack stat.Status——40
EggNight Slash, Dark-typeThe user slashes the target as soon as it sees an opening. Critical hits land more often.Physical70100%15
EggPower Trip, Dark-typeThe user flaunts its positive stat changes at the target. Each one adds 20 base power.Physical20100%10
EggRevenge, Fighting-typeStrikes the target after most moves occur. Power doubles if hit by the target that turn.Physical60100%10
EggReversal, Fighting-typeAn all-out attack that becomes more powerful the less HP the user has.Physical—100%15
EggSmelling Salts, Normal-typeThis attack doubles in power when used on a paralyzed target, curing them after its use.Physical70100%10

All sprites

Coat Lab

Mankey front sprite from Pokémon Monomyth, shown in its usual colours

10,625 possible coats

Usual colours, as in the Pokédex.

Quick guide 3 steps
  1. Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
  2. Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
  3. Share the link holds the coat you made.
Colour group 1
Colour group 2
Colour group 3

The in-game “Color Variants” option turns coats off. A shiny never gets a coat.

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