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Soldier, Mercenary in Pokémon Monomyth

Soldier

Mercenary

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 65
Format
Single battle

Team

SimulateDamage calc
  1. Magic GuardNo held item
    Stats & details
    NatureCoy · no stat change in Monomyth
    Stats at Lv 65
    StatValueIVEV
    HP178190
    Attack160190
    Defense140190
    Sp. Atk101190
    Sp. Def127190
    Speed108190

    Starting stats, before held-item and ability effects.

  2. AlbongoLv 63
    RivalryNo held item
    Stats & details
    NatureMachiavellian · no stat change in Monomyth
    Stats at Lv 63
    StatValueIVEV
    HP185190
    Attack155190
    Defense111190
    Sp. Atk105190
    Sp. Def111190
    Speed136190

    Starting stats, before held-item and ability effects.

  • Mostly weak toFighting2 of 2Steel2 of 2Ground1 of 2
Where to find this battle

These events include this team. The team can depend on your story progress.

Levels, held items and moves come from the game’s data. A Pokémon with no moves listed has the moves the game gives its level. “Mostly weak to” is from the game’s own type table, with its cap: 4× is 2.5×, ¼× is 0.33×. Abilities and items aren’t counted.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.