
No. 271 New in Monomyth
Albongo
Taiga Pokémon
IceNormal
- Height
- 1.9 m (6′03″)
- Weight
- 101.5 kg (223.8 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 45 of 255
- Growth rate
- Fluctuating
- Egg groups
- Field
- Egg cycles
- 20
- Base friendship
- 70
- EV yield
- 1 Attack, 1 Speed
- Held in the wild
Aspear Berry common
Aspear Berry rare
Abilities
- RivalryStronger vs same gender, weaker vs opposite.
- Slush RushDoubles Speed in hail.
- Anger Point, hidden abilityTaking a critical hit maxes Attack.
Albongo’s horns are unbreakable. It’s the ‘immovable object’ to Boruketel’s ‘unstoppable force,’ and the sound of their horns meeting causes tinnitus.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Evolution
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Frozen Forest | Grass | Lv 55–60 | 10% |
| Mt. Thunder | Grass | Lv 57–63 | up to 20% |
| Old Bay Island | Grass | Lv 40–70 | 10% |
| Route 21 | Grass | Lv 49–55 | 12% |
| Route 22 | Grass | Lv 49–52 | 20% |
| Route 24 | Grass | Lv 54–59 | 10% |
| Route 27 | Grass | Lv 67–70 | 10% |
Moves
Level up 16
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Growl, Normal-typeThe user growls in an endearing way, lowering the Attack stats of all opposing Pokémon. | Status | — | 100% | 40 |
| 1 | Tackle, Normal-typeA physical attack in which the user charges and slams into the target with its whole body. | Physical | 40 | 100% | 35 |
| 4 | Odor Sleuth, Normal-typeEnables Normal & Fighting attacks on a Ghost. It also negates any positive Evasion boosts. | Status | — | — | 40 |
| 7 | Powder Snow, Ice-typeBlankets opposing Pokémon with powdery snow, with a 10% chance of freezing those it hits. | Special | 40 | 100% | 25 |
| 10 | Double Kick, Fighting-typeThe target is quickly kicked twice in succession using both feet. | Physical | 30 | 100% | 30 |
| 13 | Horn Attack, Normal-typeThe target is jabbed with a sharply pointed horn to inflict damage. | Physical | 65 | 100% | 25 |
| 16 | Icy Wind, Ice-typeA gust of chilled air strikes all opposing Pokémon, lowering the Speed of those it hits. | Special | 55 | 95% | 15 |
| 20 | Stomp, Normal-typeThe target is stomped with a big foot. This has a 30% chance of flinching the target. | Physical | 65 | 100% | 20 |
| 24 | Jump Kick, Fighting-typeJumps up high, then kicks. If it misses, the user takes damage equal to 50% its max HP. | Physical | 100 | 95% | 10 |
| 28 | Icicle Spear, Ice-typeThe user launches sharp icicles at the target 2-5 times in a row. | Physical | 25 | 100% | 30 |
| 32 | Horn Leech, Grass-typeThe user’s horns drain the target’s energy. It restores HP equal to 50% the damage dealt. | Physical | 75 | 100% | 10 |
| 34 | Icicle Crash, Ice-typeThe user attacks by crashing icicles onto the target. It has a 30% chance of flinching. | Physical | 85 | 90% | 10 |
| 36 | Take Down, Normal-typeRecklessly charges into the target. The user takes 1/4th of the damage dealt as recoil. | Physical | 90 | 85% | 20 |
| 41 | Megahorn, Bug-typeUsing its tough and impressive horn, the user rams into the target with no letup. | Physical | 120 | 85% | 10 |
| 52 | Double-Edge, Normal-typeA reckless, life-risking tackle. The user takes 1/3rd of the damage dealt as recoil. | Physical | 120 | 100% | 15 |
| 60 | Blizzard, Ice-typeA blizzard strikes opposing Pokémon. Has a 10% chance of freezing. Always hits in hail. | Special | 110 | 70% | 5 |
TM and HM 23
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM01 | Laser Focus, Normal-typeThe user concentrates intensely. The attacks on the next 2 turns are always critical hits. | Status | — | — | 30 |
| TM07 | Hail, Ice-typeSummons a hailstorm that lasts 5 turns. Every turn, it damages all non-Ice-types. | Status | — | — | 10 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM13 | Aurora Beam, Ice-typeHits the target with a rainbow-colored beam with a 50% chance to lower its Attack stat. | Special | 65 | 100% | 20 |
| TM14 | Icicle Spear, Ice-typeThe user launches sharp icicles at the target 2-5 times in a row. | Physical | 25 | 100% | 30 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM19 | Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage. | Physical | — | 100% | 20 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM23 | Iron Tail, Steel-typeThe target is slammed with a steel-hard tail, with a 30% chance to lower its Defense stat. | Physical | 100 | 75% | 15 |
| TM26 | Bulldoze, Ground-typeThe user stomps down on the ground, damaging & lowering the Speed of everyone around it. | Physical | 60 | 100% | 20 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM34 | Bolt Chain, Electric-typeAn electric attack that chains strikes over 5 turns, doubling in power each time it hits. | Physical | 30 | 90% | 20 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM46 | Brutal Swing, Dark-typeThe user swings its body around violently to inflict damage on every Pokémon around it. | Physical | 60 | 100% | 20 |
| HM01 | Cut, Normal-typeThe target is cut with a scythe or a claw. It can also be used to cut down thin trees. | Physical | 65 | 100% | 20 |
| HM04 | Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders. | Physical | 80 | 100% | 15 |
| HM05 | Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks. | Physical | 50 | 100% | 15 |
| HM08 | Rock Climb, Normal-typeA charging attack with a 20% chance to confuse. Can be used to scale rocky walls. | Physical | 90 | 85% | 20 |
All sprites





The game’s own animation.
Details
- Steps3
- Length26 ticks of 1/60 second
- Step 1Frame 1 for 1 ticks
- Step 2Frame 2 for 24 ticks
- Step 3Frame 1 for 1 ticks
Every frame 2
Coat Lab
442 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.