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Soldier, Mercenary in Pokémon Monomyth

Soldier

Mercenary

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 65
Format
Single battle

Team

SimulateDamage calc
  1. Stats & details
    NatureMelancholy · no stat change in Monomyth
    Stats at Lv 64
    StatValueIVEV
    HP175190
    Attack106190
    Defense113190
    Sp. Atk145190
    Sp. Def138190
    Speed81190

    Starting stats, before held-item and ability effects.

  2. AftermathNo held item
    Stats & details
    NatureContentious · no stat change in Monomyth
    Stats at Lv 65
    StatValueIVEV
    HP191190
    Attack127190
    Defense134190
    Sp. Atk179190
    Sp. Def166190
    Speed69190

    Starting stats, before held-item and ability effects.

  • Mostly weak toFighting2 of 2Ground2 of 2Water2 of 2
Where to find this battle

These events include this team. The team can depend on your story progress.

Levels, held items and moves come from the game’s data. “Mostly weak to” is from the game’s own type table, with its cap: 4× is 2.5×, ¼× is 0.33×. Abilities and items aren’t counted.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.