
No. 082 New in Monomyth
Boombomb
ClusterBomb Pokémon
FireSteel
- Height
- 1.3 m (4′03″)
- Weight
- 69.1 kg (152.3 lb)
- Gender
- Genderless
- Catch rate
- 60 of 255
- Growth rate
- Fluctuating
- Egg groups
- Mineral
- Egg cycles
- 20
- Base friendship
- 70
- EV yield
- 2 Sp. Atk
- Held in the wild
Iron Ball rare
Abilities
- AftermathDamages the foe landing the finishing hit.
- BulletproofImmune to ball and bomb moves.
- Flash Fire, hidden abilityUps Fire attacks by 50% if hit with Fire.
It was first found in abandoned wartime factories. Its origins may be similar to Magnemite and Magneton’s. It has 4 cores of gunpowder inside.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Evolution
No. 081BoomboomFireSteel- Level 30
No. 082BoombombFireSteel- Level up at Blazing PathorUse
Fire Stone
No. 083BoombaniteFireSteel
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Forgotten Plant | Grass | Lv 50–70 | 9% |
Moves
Level up 19
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Supersonic, Normal-typeThe user generates odd sound waves from its body that confuse the target. | Status | — | 55% | 20 |
| 1 | Tackle, Normal-typeA physical attack in which the user charges and slams into the target with its whole body. | Physical | 40 | 100% | 35 |
| 5 | Ember, Fire-typeThe target is attacked with small flames. It has a 10% chance of burning the target. | Special | 40 | 100% | 25 |
| 7 | Magnet Bomb, Steel-typeThe user fires steel bombs that stick to the target. It won’t miss a target on the field. | Physical | 60 | — | 20 |
| 11 | Will-O-Wisp, Fire-typeThe user shoots a sinister, purplish-white flame at the target to inflict a burn. | Status | — | 85% | 15 |
| 13 | Reflect, Psychic-typeFor 5 turns, the user’s team takes 50% less physical damage, or 33% in a double battle. | Status | — | — | 20 |
| 17 | Self-Destruct, Normal-typeThe user explodes, striking every Pokémon around it. The user then faints. | Physical | 130 | 100% | 5 |
| 19 | Flame Burst, Fire-typeThe target is blasted with a bursting flame. It also damages the target’s ally by a little. | Special | 70 | 100% | 15 |
| 23 | Mirror Shot, Steel-typeThe user emits a reflective burst at the target. Has a 30% chance to lower Accuracy. | Special | 65 | 85% | 10 |
| 25 | Metal Sound, Steel-typeThe user emits a horrible sound like scraping metal to harshly lower the target’s Sp. Def. | Status | — | 85% | 40 |
| 29 | Heat Crash, Fire-typeSlams the target with its flamed body. Power rises the more the user outweighs the target. | Physical | — | 100% | 10 |
| 30 | Tri Attack, Normal-typeFires three types of beams. Has a 10% chance to freeze, paralyze, or burn the target. | Special | 80 | 100% | 10 |
| 33 | Flash Cannon, Steel-typeThe user blasts the target with concentrated light. It has a 10% chance to lower Sp. Def. | Special | 80 | 100% | 10 |
| 39 | Screech, Normal-typeThe user emits an earsplitting screech that harshly lowers the target’s Defense stat. | Status | — | 85% | 40 |
| 43 | Explosion, Normal-typeExplodes with immense power, striking every Pokémon around it. The user then faints. | Physical | 170 | 100% | 5 |
| 50 | Lock-On, Normal-typeThe user takes sure aim at the target. This ensures its next move won’t miss the target. | Status | — | 100% | 5 |
| 53 | Flamethrower, Fire-typeThe target is scorched with an intense blast of fire. It has a 10% chance of burning. | Special | 90 | 100% | 15 |
| 55 | Countdown, Fire-typeThe user starts a 3-turn countdown that greatly boosts all its stats when it ends. | Status | — | — | 5 |
| 63 | Gyro Ball, Steel-typeA high-speed spinning tackle. Its power rises the slower the user is relative to the target. | Physical | — | 100% | 10 |
TM and HM 19
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM01 | Laser Focus, Normal-typeThe user concentrates intensely. The attacks on the next 2 turns are always critical hits. | Status | — | — | 30 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM12 | Explosion, Normal-typeExplodes with immense power, striking every Pokémon around it. The user then faints. | Physical | 170 | 100% | 5 |
| TM16 | Light Screen, Psychic-typeFor 5 turns, the user’s team takes 50% less special damage, or 33% in a double battle. | Status | — | — | 30 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM22 | Solar Beam, Grass-typeA 2-turn attack that charges instantly in sun and is 50% power in hail, rain and sandstorm. | Special | 120 | 100% | 10 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM33 | Reflect, Psychic-typeFor 5 turns, the user’s team takes 50% less physical damage, or 33% in a double battle. | Status | — | — | 20 |
| TM37 | Sandstorm, Rock-typeSummons a 5-turn sandstorm, damaging all Pokémon except Rock, Ground & Steel-types. | Status | — | — | 10 |
| TM38 | Incinerate, Fire-typeOpposing Pokémon are torched with consuming flames, burning up their Berries and Gems. | Special | 60 | 100% | 15 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM47 | Tri Attack, Normal-typeFires three types of beams. Has a 10% chance to freeze, paralyze, or burn the target. | Special | 80 | 100% | 10 |
| TM50 | Overheat, Fire-typeThe user overexerts itself with an intense inferno. This harshly lowers its Sp. Atk. | Special | 130 | 90% | 5 |
All sprites





The game’s own animation.
Details
- Steps8
- Length161 ticks of 1/60 second
- Step 1Frame 1 for 1 ticks
- Step 2Frame 1 for 27 ticks
- Step 3Frame 2 for 27 ticks
- Step 4Frame 1 for 24 ticks
- Step 5Frame 2 for 25 ticks
- Step 6Frame 1 for 27 ticks
- Step 7Frame 2 for 25 ticks
- Step 8Frame 1 for 5 ticks
Every frame 2
Coat Lab
9,801 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.