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Finley, Fisherman in Pokémon Monomyth

Finley

Fisherman

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 35
Format
Single battle

Team

SimulateDamage calc
  1. KokunaiLv 32
    Swift SwimNo held item
    Stats & details
    NatureParanoid · no stat change in Monomyth
    Stats at Lv 32
    StatValueIVEV
    HP6970
    Attack4270
    Defense3670
    Sp. Atk3270
    Sp. Def2970
    Speed4870

    Starting stats, before held-item and ability effects.

  2. KokunaiLv 32
    TechnicianNo held item
    Stats & details
    NatureParanoid · no stat change in Monomyth
    Stats at Lv 32
    StatValueIVEV
    HP6970
    Attack4270
    Defense3670
    Sp. Atk3270
    Sp. Def2970
    Speed4870

    Starting stats, before held-item and ability effects.

  3. KokunaiLv 32
    TechnicianNo held item
    Stats & details
    NatureOutcast · no stat change in Monomyth
    Stats at Lv 32
    StatValueIVEV
    HP6970
    Attack4270
    Defense3670
    Sp. Atk3270
    Sp. Def2970
    Speed4870

    Starting stats, before held-item and ability effects.

  4. Swift SwimNo held item
    Stats & details
    NatureFoolish · no stat change in Monomyth
    Stats at Lv 33
    StatValueIVEV
    HP8470
    Attack5670
    Defense5370
    Sp. Atk8170
    Sp. Def4670
    Speed9170

    Starting stats, before held-item and ability effects.

  5. TechnicianNo held item
    Stats & details
    NatureHyperactive · no stat change in Monomyth
    Stats at Lv 34
    StatValueIVEV
    HP8770
    Attack5870
    Defense5470
    Sp. Atk8470
    Sp. Def4870
    Speed9370

    Starting stats, before held-item and ability effects.

  6. Swift SwimNo held item
    Stats & details
    NatureTalkative · no stat change in Monomyth
    Stats at Lv 35
    StatValueIVEV
    HP8970
    Attack5970
    Defense5670
    Sp. Atk8670
    Sp. Def4970
    Speed9670

    Starting stats, before held-item and ability effects.

  • Mostly weak toGrass6 of 6Electric6 of 6

Location not confirmed for this team.

Levels, held items and moves come from the game’s data. A Pokémon with no moves listed has the moves the game gives its level. “Mostly weak to” is from the game’s own type table, with its cap: 4× is 2.5×, ¼× is 0.33×. Abilities and items aren’t counted.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.