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Jack, Bunny in Pokémon Monomyth

Jack

Bunny

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 33
Format
Single battle

Team

SimulateDamage calc
  1. BallunaLv 31
    Own TempoNo held item
    Stats & details
    NatureDelightful · no stat change in Monomyth
    Stats at Lv 31
    StatValueIVEV
    HP79140
    Attack46140
    Defense34140
    Sp. Atk34140
    Sp. Def52140
    Speed46140

    Starting stats, before held-item and ability effects.

  2. RotomLv 33
    LevitateNo held item
    Stats & details
    NatureLoyal · no stat change in Monomyth
    Stats at Lv 33
    StatValueIVEV
    HP80140
    Attack42140
    Defense60140
    Sp. Atk72140
    Sp. Def60140
    Speed69140

    Starting stats, before held-item and ability effects.

  3. IntimidateNo held item
    Stats & details
    NatureCrass · no stat change in Monomyth
    Stats at Lv 32
    StatValueIVEV
    HP93140
    Attack84140
    Defense65140
    Sp. Atk54140
    Sp. Def61140
    Speed52140

    Starting stats, before held-item and ability effects.

Where to find this battle

These events include this team. The team can depend on your story progress.

Levels, held items and moves come from the game’s data. A Pokémon with no moves listed has the moves the game gives its level.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.