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Fripp, Capo in Pokémon Monomyth

Fripp

Capo

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 31
Format
Single battle

Team

SimulateDamage calc
  1. AcolithLv 30
    Big PecksNo held item
    Stats & details
    NatureDevil-may-care · no stat change in Monomyth
    Stats at Lv 30
    StatValueIVEV
    HP95140
    Attack45140
    Defense63140
    Sp. Atk60140
    Sp. Def63140
    Speed42140

    Starting stats, before held-item and ability effects.

  2. DampNo held item
    Stats & details
    NatureWayfaring · no stat change in Monomyth
    Stats at Lv 31
    StatValueIVEV
    HP85140
    Attack83140
    Defense93140
    Sp. Atk49140
    Sp. Def58140
    Speed31140

    Starting stats, before held-item and ability effects.

  • Mostly weak toFlying1 of 2Grass1 of 2Psychic1 of 2
Where to find this battle

These events include this team. The team can depend on your story progress.

Levels, held items and moves come from the game’s data. A Pokémon with no moves listed has the moves the game gives its level. “Mostly weak to” is from the game’s own type table, with its cap: 4× is 2.5×, ¼× is 0.33×. Abilities and items aren’t counted.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.