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Tim, Bug Catcher in Pokémon Monomyth

Tim

Bug Catcher

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 4
Format
Single battle

Team

SimulateDamage calc
  1. InsomniaNo held item
    Stats & details
    NatureGutsy · no stat change in Monomyth
    Stats at Lv 3
    StatValueIVEV
    HP1540
    Attack840
    Defense740
    Sp. Atk740
    Sp. Def740
    Speed640

    Starting stats, before held-item and ability effects.

  2. JoltikLv 4
    UnnerveNo held item
    Stats & details
    NatureFoolish · no stat change in Monomyth
    Stats at Lv 4
    StatValueIVEV
    HP1840
    Attack840
    Defense940
    Sp. Atk940
    Sp. Def940
    Speed1040

    Starting stats, before held-item and ability effects.

  • Mostly weak toRock2 of 2Fire2 of 2Flying1 of 2
Where to find this battle

These events include this team. The team can depend on your story progress.

Levels, held items and moves come from the game’s data. A Pokémon with no moves listed has the moves the game gives its level. “Mostly weak to” is from the game’s own type table, with its cap: 4× is 2.5×, ¼× is 0.33×. Abilities and items aren’t counted.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.