
No. 017 Returning · National Dex No. 167
Spinarak
String Spit Pokémon
BugPoison
- Height
- 0.5 m (1′08″)
- Weight
- 8.5 kg (18.7 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 255 of 255
- Growth rate
- Fast
- Egg groups
- Bug
- Egg cycles
- 15
- Base friendship
- 70
- EV yield
- 1 Attack
Abilities
- SwarmUps Bug moves by 50% at or below 1/3rd HP.
- InsomniaPrevents sleep.
- Sniper, hidden abilityCritical hits deal 50% more damage.
Spinarak has incredibly sensitive chitin in its claws. This is so it can feel every speck of dust that touches its beautiful web.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Changed in Monomyth
Same types and base stats as in the main games (National Dex No. 167).
Evolution
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Old Bay Island | Grass | Lv 20–50 | 20% |
| Webbed Woods | Grass | Lv 2–4 | up to 35% |
Moves
Level up 18
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Constrict, Normal-typeAttacks the target with tentacles, vines, or the like. Has a 10% chance to lower Speed. | Physical | 40 | 100% | 35 |
| 1 | String Shot, Bug-typeOpposing Pokémon are bound with silk from the user’s mouth, harshly lowering their Speed. | Status | — | 95% | 40 |
| 3 | Poison Sting, Poison-typeThe user stabs the target with a poisonous stinger. Has a 30% chance of inducing poison. | Physical | 15 | 100% | 35 |
| 5 | Absorb, Grass-typeA weak nutrient-draining attack. The user’s HP is restored by 50% the damage inflicted. | Special | 20 | 100% | 25 |
| 8 | Infestation, Bug-typeThe target is infested for 4-5 turns. It deals damage each turn and prevents escape. | Special | 20 | 100% | 20 |
| 12 | Scary Face, Normal-typeThe user frightens the target with a scary face to harshly lower its Speed stat. | Status | — | 100% | 10 |
| 15 | Night Shade, Ghost-typeThe target is shown a frightening mirage. It inflicts damage equal to the user’s level. | Special | — | 100% | 15 |
| 17 | Twineedle, Bug-typeStabs the target twice with stingers or teeth. Each hit has a 20% chance of inducing poison. | Physical | 25 | 100% | 20 |
| 19 | Shadow Sneak, Ghost-typeThe user attacks the target from behind using its shadow before most moves can occur. | Physical | 40 | 100% | 30 |
| 21 | Fury Swipes, Normal-typeThe target is raked with sharp claws or scythes quickly, 2-5 times in a row. | Physical | 18 | 80% | 15 |
| 23 | Poison Fang, Poison-typeThe user bites the target with toxic fangs. It has a 50% chance of badly poisoning. | Physical | 50 | 100% | 15 |
| 25 | Sucker Punch, Dark-typeThe user strikes before most moves occur. It fails if the target is not readying an attack. | Physical | 70 | 100% | 5 |
| 28 | Spider Web, Bug-typeThe user ensnares the target with thin, gooey silk so it can’t run from battle or switch out. | Status | — | — | 10 |
| 32 | Agility, Psychic-typeThe user relaxes and lightens its body to move faster, sharply boosting its Speed stat. | Status | — | — | 30 |
| 36 | Pin Missile, Bug-typeSharp spikes are shot at the target in rapid succession. They hit 2-5 times in a row. | Physical | 25 | 95% | 20 |
| 43 | Poison Jab, Poison-typeThe target is stabbed with a limb steeped in poison. It has a 30% chance of poisoning. | Physical | 80 | 100% | 20 |
| 50 | Sticky Web, Bug-typeLays a sticky net at the opposing team, which lowers the Speed of grounded switch-ins. | Status | — | — | 20 |
| 54 | Toxic Thread, Poison-typeThe user shoots poisonous threads to poison the target and lower the target’s Speed. | Status | — | 100% | 20 |
TM and HM 19
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM00 | K-Scissor, Bug-typeKontence’s secret technique! Its K-shape makes Kritical hits land more often. | Physical | 80 | 100% | 15 |
| TM05 | Infestation, Bug-typeThe target is infested for 4-5 turns. It deals damage each turn and prevents escape. | Special | 20 | 100% | 20 |
| TM06 | Poison Gas, Poison-typeA cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits. | Status | — | 90% | 40 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM22 | Solar Beam, Grass-typeA 2-turn attack that charges instantly in sun and is 50% power in hail, rain and sandstorm. | Special | 120 | 100% | 10 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM28 | Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons. | Physical | 80 | 100% | 10 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM35 | Baton Pass, Normal-typeThe user switches to another battler, passing along any stat changes and statuses it has. | Status | — | — | 40 |
| TM36 | Cross Poison, Poison-typeSlashes with poison blades with a 10% chance to poison. Critical hits land more often. | Physical | 70 | 100% | 20 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| HM01 | Cut, Normal-typeThe target is cut with a scythe or a claw. It can also be used to cut down thin trees. | Physical | 65 | 100% | 20 |
Egg moves 11
| Move | Category | Pow | Acc | PP | |
|---|---|---|---|---|---|
| Egg | Disable, Normal-typeFor four turns, this move prevents the target from using the move it last used. | Status | — | 100% | 20 |
| Egg | Electroweb, Electric-typeAn electric net snares all opposing Pokémon, lowering the Speed of those it hits. | Special | 55 | 95% | 15 |
| Egg | Lunge, Bug-typeThe user lunges at the target at with full force. This also lowers the target’s Attack. | Physical | 80 | 100% | 15 |
| Egg | Megahorn, Bug-typeUsing its tough and impressive horn, the user rams into the target with no letup. | Physical | 120 | 85% | 10 |
| Egg | Night Slash, Dark-typeThe user slashes the target as soon as it sees an opening. Critical hits land more often. | Physical | 70 | 100% | 15 |
| Egg | Psybeam, Psychic-typeThe target is attacked with a peculiar ray. It has a 10% chance of confusing the target. | Special | 65 | 100% | 20 |
| Egg | Pursuit, Dark-typeAn attack move that doubles in power if used on a target that is switching out of battle. | Physical | 40 | 100% | 20 |
| Egg | Rage Powder, Bug-typeThe user coats itself with irritating powder. Opposing Pokémon take aim only at the user. | Status | — | — | 20 |
| Egg | Signal Beam, Bug-typeThe user fires a sinister beam of light at the target. It has a 10% chance of confusing. | Special | 75 | 100% | 15 |
| Egg | Sonic Boom, Normal-typeThe target is hit with a destructive shock wave that always inflicts 20 HP damage. | Special | — | 90% | 20 |
| Egg | Toxic Spikes, Poison-typeLays up to 2 layers of spikes at the opposing team, poisoning grounded switch-ins. | Status | — | — | 20 |
All sprites





The game’s own animation.
Details
- Steps8
- Length48 ticks of 1/60 second
- Step 1Frame 2 for 6 ticks
- Step 2Frame 1 for 6 ticks
- Step 3Frame 2 for 6 ticks
- Step 4Frame 1 for 6 ticks
- Step 5Frame 2 for 6 ticks
- Step 6Frame 1 for 6 ticks
- Step 7Frame 2 for 6 ticks
- Step 8Frame 1 for 6 ticks
Every frame 2
Coat Lab
7,425 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.