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Darmanitan front sprite from Pokémon Monomyth

No. 247 Returning · National Dex No. 555

Darmanitan

Blazing Pokémon

Fire

Height
1.3 m (4′03″)
Weight
92.9 kg (204.8 lb)
Gender
50% male · 50% female
Catch rate
60 of 255
Growth rate
Fluctuating
Egg groups
Field
Egg cycles
20
Base friendship
70
EV yield
2 Attack
Held in the wild
Rawst Berry rare

Abilities

Darmanitan in North Athanto can be found buried in the snow in their Zen Form. The harsh winters require them to conserve heat carefully.

Base stats

HP105
Attack140
Defense55
Sp. Atk30
Sp. Def55
Speed95
Total480

The species’ own values, before level, training or nature. Bars end at 200.

Changed in Monomyth

Same types and base stats as in the main games (National Dex No. 555).

Evolution

Where to find it

WhereHowLevelsChance
Old Bay IslandGrassLv 60–705%
Route 19GrassLv 44–4810%

Moves

40 in all

Level up 17

LvMoveCategoryPowAccPP
1Tackle, Normal-typeA physical attack in which the user charges and slams into the target with its whole body.Physical40100%35
3Rollout, Rock-typeThe user rolls into the target over 5 turns, doubling in power each time it hits.Physical3090%20
6Incinerate, Fire-typeOpposing Pokémon are torched with consuming flames, burning up their Berries and Gems.Special60100%15
9Rage, Normal-typeWhile this move is in use, the power of rage boosts Attack each time the user is hit.Physical20100%20
11Fire Fang, Fire-typeBites with flame-cloaked fangs. It has a 10% chance to burn, and a 10% chance to flinch.Physical6595%15
14Headbutt, Normal-typeThe user sticks its head out and rams straight into the target. Has a 30% chance to flinch.Physical70100%15
17Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack.Status—85%15
19Facade, Normal-typeAn attack which doubles in power if the user is poisoned, paralyzed, or burned.Physical70100%20
22Fire Punch, Fire-typeThe target is punched with a fiery fist. It has a 10% chance of burning the target.Physical75100%15
25Work Up, Normal-typeThe user intensively motivates itself to boosts its Attack and Sp. Atk stats.Status——30
27Thrash, Normal-typeThe user rampages and attacks for 2-3 turns. The user then becomes confused from fatigue.Physical120100%10
30Belly Drum, Normal-typeThe user sacrifices HP equal to 50% its max HP to boost its Attack to the maximum value.Status——10
33Flare Blitz, Fire-typeA tackle with a 10% chance to burn. The user takes 1/3rd of the damage dealt as recoil.Physical120100%15
35Hammer Arm, Fighting-typeThe user swings at the target with its heavy fist. It lowers the user’s Speed, however.Physical10090%10
42Taunt, Dark-typeThe user taunts the target into a rage that allows it to only use attacks for three turns.Status—100%20
51Superpower, Fighting-typeThe user strikes the target with great power. This lowers the user’s Attack and Defense.Physical120100%5
59Overheat, Fire-typeThe user overexerts itself with an intense inferno. This harshly lowers its Sp. Atk.Special13090%5

TM and HM 23

TMMoveCategoryPowAccPP
TM01Laser Focus, Normal-typeThe user concentrates intensely. The attacks on the next 2 turns are always critical hits.Status——30
TM08Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession.Status——10
TM10Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it.Special60100%15
TM11Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power.Status——5
TM17Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession.Status——10
TM19Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage.Physical—100%20
TM21Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack.Status—85%15
TM22Solar Beam, Grass-typeA 2-turn attack that charges instantly in sun and is 50% power in hail, rain and sandstorm.Special120100%10
TM26Bulldoze, Ground-typeThe user stomps down on the ground, damaging & lowering the Speed of everyone around it.Physical60100%20
TM27Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer.Physical—100%20
TM28Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons.Physical80100%10
TM32Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types.Status——10
TM38Incinerate, Fire-typeOpposing Pokémon are torched with consuming flames, burning up their Berries and Gems.Special60100%15
TM39Cragalanche, Rock-typeAttacks opposing Pokémon after most moves. Power doubles if hit by the target that turn.Physical60100%10
TM41Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves.Status——10
TM43Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base.Physical70100%20
TM44Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions.Status——5
TM46Brutal Swing, Dark-typeThe user swings its body around violently to inflict damage on every Pokémon around it.Physical60100%20
TM49Snatch, Dark-typeThe user waits for another Pokémon to use a self-beneficial move and steals it for itself.Status—100%10
TM50Overheat, Fire-typeThe user overexerts itself with an intense inferno. This harshly lowers its Sp. Atk.Special13090%5
HM04Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders.Physical80100%15
HM05Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks.Physical50100%15
HM08Rock Climb, Normal-typeA charging attack with a 20% chance to confuse. Can be used to scale rocky walls.Physical9085%20

Forms

Forms have no page of their own. They are labelled by what sets them apart, not by a name the game doesn’t give.

All sprites

Coat Lab

Darmanitan front sprite from Pokémon Monomyth, shown in its usual colours

81 possible coats

Usual colours, as in the Pokédex.

Quick guide 3 steps
  1. Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
  2. Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
  3. Share the link holds the coat you made.
Colour group 1
Colour group 2

The in-game “Color Variants” option turns coats off. A shiny never gets a coat.

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