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Oliwier, Up-and-Comer in Pokémon Monomyth

Oliwier

Up-and-Comer

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 20
Format
Single battle

Team

SimulateDamage calc
  1. Stats & details
    NatureSpry · no stat change in Monomyth
    Stats at Lv 20
    StatValueIVEV
    HP54180
    Attack31180
    Defense38180
    Sp. Atk22180
    Sp. Def28180
    Speed27180

    Starting stats, before held-item and ability effects.

  2. Stats & details
    NatureEasy-going · no stat change in Monomyth
    Stats at Lv 20
    StatValueIVEV
    HP53180
    Attack34180
    Defense28180
    Sp. Atk26180
    Sp. Def28180
    Speed25180

    Starting stats, before held-item and ability effects.

  3. Stats & details
    NatureLively · no stat change in Monomyth
    Stats at Lv 20
    StatValueIVEV
    HP57180
    Attack44180
    Defense38180
    Sp. Atk18180
    Sp. Def28180
    Speed28180

    Starting stats, before held-item and ability effects.

  • Mostly weak toFighting2 of 3Ground2 of 3Water2 of 3
Where to find this battle

These events include this team. The team can depend on your story progress.

Levels, held items and moves come from the game’s data. “Mostly weak to” is from the game’s own type table, with its cap: 4× is 2.5×, ¼× is 0.33×. Abilities and items aren’t counted.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.