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Julius, Up-and-Comer in Pokémon Monomyth

Julius

Up-and-Comer

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 15
Format
Single battle

Team

SimulateDamage calc
  1. Stats & details
    NatureRational · no stat change in Monomyth
    Stats at Lv 15
    StatValueIVEV
    HP48150
    Attack20150
    Defense21150
    Sp. Atk25150
    Sp. Def26150
    Speed17150

    Starting stats, before held-item and ability effects.

  2. KotoraLv 15
    Stats & details
    NatureTreacherous · no stat change in Monomyth
    Stats at Lv 15
    StatValueIVEV
    HP51150
    Attack23150
    Defense22150
    Sp. Atk23150
    Sp. Def25150
    Speed19150

    Starting stats, before held-item and ability effects.

  3. Stats & details
    NatureTrouble-making · no stat change in Monomyth
    Stats at Lv 15
    StatValueIVEV
    HP42150
    Attack34150
    Defense23150
    Sp. Atk24150
    Sp. Def25150
    Speed25150

    Starting stats, before held-item and ability effects.

Where to find this battle

These events include this team. The team can depend on your story progress.

Levels, held items and moves come from the game’s data.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.