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Gully, Up-and-Comer in Pokémon Monomyth

Gully

Up-and-Comer

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 10
Format
Single battle

Team

SimulateDamage calc
  1. LitwickLv 10
    Stats & details
    NatureIntroverted · no stat change in Monomyth
    Stats at Lv 10
    StatValueIVEV
    HP31140
    Attack12140
    Defense17140
    Sp. Atk19140
    Sp. Def17140
    Speed10140

    Starting stats, before held-item and ability effects.

  2. KoffingLv 10
    Stats & details
    NatureWonderful · no stat change in Monomyth
    Stats at Lv 10
    StatValueIVEV
    HP29140
    Attack19140
    Defense25140
    Sp. Atk18140
    Sp. Def15140
    Speed13140

    Starting stats, before held-item and ability effects.

  3. PupoleLv 10
    Stats & details
    NatureEvil · no stat change in Monomyth
    Stats at Lv 10
    StatValueIVEV
    HP31140
    Attack12140
    Defense13140
    Sp. Atk17140
    Sp. Def23140
    Speed20140

    Starting stats, before held-item and ability effects.

  • Mostly weak toGround2 of 3Ghost2 of 3Dark2 of 3
Where to find this battle

These events include this team. The team can depend on your story progress.

Levels, held items and moves come from the game’s data. “Mostly weak to” is from the game’s own type table, with its cap: 4× is 2.5×, ¼× is 0.33×. Abilities and items aren’t counted.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.