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D. Sergeant, Mercenary in Pokémon Monomyth

D. Sergeant

Mercenary

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 85
Format
Double battle

Team

SimulateDamage calc
  1. ExploudLv 80
    SoundproofNo held item
    Stats & details
    NatureSly · no stat change in Monomyth
    Stats at Lv 80
    StatValueIVEV
    HP278280
    Attack173280
    Defense128280
    Sp. Atk173280
    Sp. Def144280
    Speed136280

    Starting stats, before held-item and ability effects.

  2. LoudredLv 83
    SoundproofNo held item
    Stats & details
    NatureFlippant · no stat change in Monomyth
    Stats at Lv 83
    StatValueIVEV
    HP255280
    Attack146280
    Defense99280
    Sp. Atk146280
    Sp. Def99280
    Speed107280

    Starting stats, before held-item and ability effects.

  3. ExploudLv 81
    SoundproofNo held item
    Stats & details
    NatureGrave · no stat change in Monomyth
    Stats at Lv 81
    StatValueIVEV
    HP282280
    Attack175280
    Defense129280
    Sp. Atk175280
    Sp. Def145280
    Speed137280

    Starting stats, before held-item and ability effects.

  4. LoudredLv 84
    SoundproofNo held item
    Stats & details
    NatureAdventurous · no stat change in Monomyth
    Stats at Lv 84
    StatValueIVEV
    HP258280
    Attack147280
    Defense100280
    Sp. Atk147280
    Sp. Def100280
    Speed109280

    Starting stats, before held-item and ability effects.

  5. ExploudLv 82
    SoundproofNo held item
    Stats & details
    NatureEccentric · no stat change in Monomyth
    Stats at Lv 82
    StatValueIVEV
    HP285280
    Attack177280
    Defense131280
    Sp. Atk177280
    Sp. Def147280
    Speed139280

    Starting stats, before held-item and ability effects.

  6. LoudredLv 85
    SoundproofNo held item
    Stats & details
    NatureMerry · no stat change in Monomyth
    Stats at Lv 85
    StatValueIVEV
    HP261280
    Attack149280
    Defense101280
    Sp. Atk149280
    Sp. Def101280
    Speed110280

    Starting stats, before held-item and ability effects.

  • Mostly weak toFighting6 of 6
Where to find this battle

These events include this team. The team can depend on your story progress.

Levels, held items and moves come from the game’s data. A Pokémon with no moves listed has the moves the game gives its level. “Mostly weak to” is from the game’s own type table, with its cap: 4× is 2.5×, ¼× is 0.33×. Abilities and items aren’t counted.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.