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Raj, SnakeCharmer in Pokémon Monomyth

Raj

SnakeCharmer

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 18
Format
Single battle

Team

SimulateDamage calc
  1. Desert CurseNo held item
    Stats & details
    NatureKnuckleheaded · no stat change in Monomyth
    Stats at Lv 18
    StatValueIVEV
    HP4770
    Attack2670
    Defense3370
    Sp. Atk1870
    Sp. Def2470
    Speed2270

    Starting stats, before held-item and ability effects.

  2. Desert CurseNo held item
    Stats & details
    NatureAbsent-minded · no stat change in Monomyth
    Stats at Lv 17
    StatValueIVEV
    HP4570
    Attack2570
    Defense3170
    Sp. Atk1870
    Sp. Def2370
    Speed2170

    Starting stats, before held-item and ability effects.

  • Mostly weak toWater2 of 2Grass2 of 2Ice2 of 2
Where to find this battle

These events include this team. The team can depend on your story progress.

Levels, held items and moves come from the game’s data. A Pokémon with no moves listed has the moves the game gives its level. “Mostly weak to” is from the game’s own type table, with its cap: 4× is 2.5×, ¼× is 0.33×. Abilities and items aren’t counted.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.