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Soldier, Mercenary in Pokémon Monomyth

Soldier

Mercenary

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 63
Format
Single battle

Team

SimulateDamage calc
  1. Magnet PullNo held item
    Stats & details
    NatureSublime · no stat change in Monomyth
    Stats at Lv 62
    StatValueIVEV
    HP170190
    Attack103190
    Defense159190
    Sp. Atk177190
    Sp. Def128190
    Speed91190

    Starting stats, before held-item and ability effects.

  2. Magnet PullNo held item
    Stats & details
    NatureCoy · no stat change in Monomyth
    Stats at Lv 63
    StatValueIVEV
    HP179190
    Attack105190
    Defense111190
    Sp. Atk161190
    Sp. Def130190
    Speed155190

    Starting stats, before held-item and ability effects.

  • Mostly weak toFighting2 of 2Ground2 of 2Fire2 of 2
Where to find this battle

These events include this team. The team can depend on your story progress.

Levels, held items and moves come from the game’s data. A Pokémon with no moves listed has the moves the game gives its level. “Mostly weak to” is from the game’s own type table, with its cap: 4× is 2.5×, ¼× is 0.33×. Abilities and items aren’t counted.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.