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Melvin, Super Nerd in Pokémon Monomyth

Melvin

Super Nerd

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 15
Format
Single battle

Team

SimulateDamage calc
  1. AftermathNo held item
    Stats & details
    NatureOdd · no stat change in Monomyth
    Stats at Lv 14
    StatValueIVEV
    HP3770
    Attack2170
    Defense2170
    Sp. Atk2670
    Sp. Def2570
    Speed1470

    Starting stats, before held-item and ability effects.

  2. PinecoLv 15
    SturdyNo held item
    Stats & details
    NatureNonchalant · no stat change in Monomyth
    Stats at Lv 15
    StatValueIVEV
    HP4170
    Attack2570
    Defense3370
    Sp. Atk1670
    Sp. Def1670
    Speed1070

    Starting stats, before held-item and ability effects.

  • Mostly weak toRock1 of 2Fire1 of 2Water1 of 2
Where to find this battle

These events include this team. The team can depend on your story progress.

Levels, held items and moves come from the game’s data. A Pokémon with no moves listed has the moves the game gives its level. “Mostly weak to” is from the game’s own type table, with its cap: 4× is 2.5×, ¼× is 0.33×. Abilities and items aren’t counted.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.