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Lawrence, Psychic in Pokémon Monomyth

Lawrence

Psychic

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 41
Format
Single battle

Team

SimulateDamage calc
  1. Early BirdNo held item
    Stats & details
    NatureSaucy · no stat change in Monomyth
    Stats at Lv 37
    StatValueIVEV
    HP104150
    Attack66150
    Defense57150
    Sp. Atk90150
    Sp. Def57150
    Speed70150

    Starting stats, before held-item and ability effects.

  2. SwoobatLv 41
    KlutzNo held item
    Stats & details
    NatureTreacherous · no stat change in Monomyth
    Stats at Lv 41
    StatValueIVEV
    HP128150
    Attack57150
    Defense64150
    Sp. Atk74150
    Sp. Def64150
    Speed104150

    Starting stats, before held-item and ability effects.

  • Mostly weak toRock1 of 2Bug1 of 2Electric1 of 2
Where to find this battle

These events include this team. The team can depend on your story progress.

Levels, held items and moves come from the game’s data. A Pokémon with no moves listed has the moves the game gives its level. “Mostly weak to” is from the game’s own type table, with its cap: 4× is 2.5×, ¼× is 0.33×. Abilities and items aren’t counted.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.