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Terry, Ninja Boy in Pokémon Monomyth

Terry

Ninja Boy

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 36
Format
Single battle

Team

SimulateDamage calc
  1. AnticipationNo held item
    Stats & details
    NatureSilly · no stat change in Monomyth
    Stats at Lv 36
    StatValueIVEV
    HP85140
    Attack53140
    Defense38140
    Sp. Atk53140
    Sp. Def38140
    Speed46140

    Starting stats, before held-item and ability effects.

  2. VibravaLv 36
    LevitateNo held item
    Stats & details
    NatureMeek · no stat change in Monomyth
    Stats at Lv 36
    StatValueIVEV
    HP87140
    Attack60140
    Defense46140
    Sp. Atk46140
    Sp. Def46140
    Speed60140

    Starting stats, before held-item and ability effects.

  • Mostly weak toFlying1 of 2Ground1 of 2Psychic1 of 2
Where to find this battle

These events include this team. The team can depend on your story progress.

Levels, held items and moves come from the game’s data. A Pokémon with no moves listed has the moves the game gives its level. “Mostly weak to” is from the game’s own type table, with its cap: 4× is 2.5×, ¼× is 0.33×. Abilities and items aren’t counted.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.