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Jimmy, Youngster in Pokémon Monomyth

Jimmy

Youngster

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 4
Format
Single battle

Team

SimulateDamage calc
  1. KernutLv 3
    ChlorophyllNo held item
    Stats & details
    NatureKnuckleheaded · no stat change in Monomyth
    Stats at Lv 3
    StatValueIVEV
    HP1440
    Attack540
    Defense740
    Sp. Atk640
    Sp. Def740
    Speed640

    Starting stats, before held-item and ability effects.

  2. ShopeLv 4
    Run AwayNo held item
    Stats & details
    NatureUnderstanding · no stat change in Monomyth
    Stats at Lv 4
    StatValueIVEV
    HP1840
    Attack1040
    Defense840
    Sp. Atk740
    Sp. Def840
    Speed1140

    Starting stats, before held-item and ability effects.

  • Mostly weak toFighting1 of 2Flying1 of 2Poison1 of 2
Where to find this battle

These events include this team. The team can depend on your story progress.

Levels, held items and moves come from the game’s data. A Pokémon with no moves listed has the moves the game gives its level. “Mostly weak to” is from the game’s own type table, with its cap: 4× is 2.5×, ¼× is 0.33×. Abilities and items aren’t counted.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.