DexDB.io
Melvin, Super Nerd in Pokémon Monomyth

Melvin

Super Nerd

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 23
Format
Single battle

Team

SimulateDamage calc
  1. AftermathNo held item
    Stats & details
    NatureOdd · no stat change in Monomyth
    Stats at Lv 21
    StatValueIVEV
    HP5170
    Attack2970
    Defense2970
    Sp. Atk3770
    Sp. Def3570
    Speed1970

    Starting stats, before held-item and ability effects.

  2. PinecoLv 23
    SturdyNo held item
    Stats & details
    NatureNonchalant · no stat change in Monomyth
    Stats at Lv 23
    StatValueIVEV
    HP5770
    Attack3670
    Defense4870
    Sp. Atk2270
    Sp. Def2270
    Speed1370

    Starting stats, before held-item and ability effects.

  3. LitwickLv 23
    Flame BodyNo held item
    Stats & details
    NatureGracious · no stat change in Monomyth
    Stats at Lv 23
    StatValueIVEV
    HP5770
    Attack2070
    Defense3170
    Sp. Atk3670
    Sp. Def3170
    Speed1570

    Starting stats, before held-item and ability effects.

  • Mostly weak toRock2 of 3Water2 of 3Ground2 of 3

Location not confirmed for this team.

Levels, held items and moves come from the game’s data. A Pokémon with no moves listed has the moves the game gives its level. “Mostly weak to” is from the game’s own type table, with its cap: 4× is 2.5×, ¼× is 0.33×. Abilities and items aren’t counted.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.