
No. 195 Returning · National Dex No. 319
Sharpedo
Brutal Pokémon
WaterDark
- Height
- 1.8 m (5′11″)
- Weight
- 88.8 kg (195.8 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 60 of 255
- Growth rate
- Erratic
- Egg groups
- Water 2
- Egg cycles
- 20
- Base friendship
- 35
- EV yield
- 2 Attack
- Held in the wild
Razor Fang rare
Abilities
- Rough SkinInflicts damage to the foe on contact.
- Speed Boost, hidden abilityBoosts Speed every turn.
Sharpedo schools are known to ram into and rock merchant ships, sharing the food that falls off the side. Hoenn-Athanto trade suffers to this day.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Changed in Monomyth
- Defense▲ Buffed 40 → 60 (+20)
- Sp. Def▲ Buffed 40 → 60 (+20)
- Total▲ Up 460 → 500 (+40)
Compared with the main games’ current types and base stats.
Evolution
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Battle Frontier | Super Rod | Lv 20–60 | 15% |
| Battle Frontier | Surfing | Lv 50–70 | 4% |
| Elysium Base | Super Rod | Lv 20–60 | 15% |
| Elysium Base | Surfing | Lv 50–80 | 5% |
| Old Bay Coast | Super Rod | Lv 20–60 | 15% |
| Old Bay Coast | Surfing | Lv 50–70 | 4% |
| Old Bay Island | Super Rod | Lv 20–60 | 15% |
| Old Bay Island | Surfing | Lv 50–70 | 4% |
| Port Ginseng | Super Rod | Lv 20–60 | 15% |
| Port Ginseng | Surfing | Lv 50–80 | up to 5% |
| Port Ginseng Docks | Super Rod | Lv 20–60 | 15% |
| Port Ginseng Docks | Surfing | Lv 50–70 | 4% |
| Route 14 | Super Rod | Lv 45–50 | 40% |
| Route 27 | Super Rod | Lv 60–64 | 5% |
| Route 27 | Surfing | Lv 67–71 | 5% |
| Route 28 | Super Rod | Lv 60–64 | 5% |
| Route 28 | Surfing | Lv 67–71 | 5% |
| Route 30 | Super Rod | Lv 20–60 | 15% |
| Route 30 | Surfing | Lv 50–70 | 4% |
| Solace Point | Super Rod | Lv 20–60 | 15% |
| Solace Point | Surfing | Lv 50–80 | 5% |
| Watercress Port | Super Rod | Lv 45–50 | 40% |
Moves
Level up 19
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Bite, Dark-typeThe target is bitten with viciously sharp fangs. It has a 30% chance of flinching. | Physical | 60 | 100% | 25 |
| 1 | Leer, Normal-typeThe user leers at all opposing Pokémon with sharp eyes, lowering their Defense stats. | Status | — | 100% | 30 |
| 4 | Rage, Normal-typeWhile this move is in use, the power of rage boosts Attack each time the user is hit. | Physical | 20 | 100% | 20 |
| 8 | Focus Energy, Normal-typeThe user takes a deep breath and focuses so that critical hits land more easily. | Status | — | — | 30 |
| 11 | Aqua Jet, Water-typeCloaked in water, the user lunges at the target, hitting before most moves can occur. | Physical | 40 | 100% | 20 |
| 15 | Assurance, Dark-typeIf the target has already lost HP in the same turn, this attack’s power is doubled. | Physical | 60 | 100% | 10 |
| 18 | Screech, Normal-typeThe user emits an earsplitting screech that harshly lowers the target’s Defense stat. | Status | — | 85% | 40 |
| 20 | Feint, Normal-typeThe user strikes before most moves occur. It breaks any protection moves such as Protect. | Physical | 30 | 100% | 10 |
| 22 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| 25 | Ice Fang, Ice-typeBites with ice-cold fangs. Has a 10% chance to freeze, and a 10% chance to flinch. | Physical | 65 | 95% | 15 |
| 29 | Scary Face, Normal-typeThe user frightens the target with a scary face to harshly lower its Speed stat. | Status | — | 100% | 10 |
| 30 | Slash, Normal-typeThe target is attacked with a slash of claws or blades. Critical hits land more often. | Physical | 70 | 100% | 20 |
| 34 | Poison Fang, Poison-typeThe user bites the target with toxic fangs. It has a 50% chance of badly poisoning. | Physical | 50 | 100% | 15 |
| 38 | Crunch, Dark-typeThe user crunches up the target with sharp fangs. Has a 20% chance of lowering Defense. | Physical | 80 | 100% | 15 |
| 45 | Agility, Psychic-typeThe user relaxes and lightens its body to move faster, sharply boosting its Speed stat. | Status | — | — | 30 |
| 51 | Skull Bash, Normal-typeThe user tucks in its head to boost Defense, then rams the target on the next turn. | Physical | 130 | 100% | 10 |
| 56 | Taunt, Dark-typeThe user taunts the target into a rage that allows it to only use attacks for three turns. | Status | — | 100% | 20 |
| 62 | Night Slash, Dark-typeThe user slashes the target as soon as it sees an opening. Critical hits land more often. | Physical | 70 | 100% | 15 |
| 70 | Hydro Pump, Water-typeThe target is blasted by a huge volume of water launched under great pressure. | Special | 110 | 80% | 5 |
TM and HM 21
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM03 | Watercolor, Water-typeShoots water imbued with its true colors. The effect depends on its first non-Water-type. | Special | 70 | 100% | 10 |
| TM07 | Hail, Ice-typeSummons a hailstorm that lasts 5 turns. Every turn, it damages all non-Ice-types. | Status | — | — | 10 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM13 | Aurora Beam, Ice-typeHits the target with a rainbow-colored beam with a 50% chance to lower its Attack stat. | Special | 65 | 100% | 20 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM26 | Bulldoze, Ground-typeThe user stomps down on the ground, damaging & lowering the Speed of everyone around it. | Physical | 60 | 100% | 20 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM36 | Cross Poison, Poison-typeSlashes with poison blades with a 10% chance to poison. Critical hits land more often. | Physical | 70 | 100% | 20 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM46 | Brutal Swing, Dark-typeThe user swings its body around violently to inflict damage on every Pokémon around it. | Physical | 60 | 100% | 20 |
| HM03 | Surf, Water-typeA big wave crashes down on all opposing Pokémon. It can also be used to cross water. | Special | 70 | 100% | 15 |
| HM04 | Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders. | Physical | 80 | 100% | 15 |
| HM05 | Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks. | Physical | 50 | 100% | 15 |
| HM06 | Waterfall, Water-typeA rapid-charging attack with a 20% chance to flinch. Can also be used to climb waterfalls. | Physical | 70 | 100% | 15 |
| HM07 | Dive, Water-typeThe user dives underwater, attacking on the 2nd turn. Can be used to dive in deep waters. | Physical | 80 | 100% | 10 |
All sprites





The game’s own animation.
Details
- Steps9
- Length70 ticks of 1/60 second
- Step 1Frame 1 for 6 ticks
- Step 2Frame 2 for 6 ticks
- Step 3Frame 1 for 6 ticks
- Step 4Frame 2 for 6 ticks
- Step 5Frame 1 for 6 ticks
- Step 6Frame 2 for 6 ticks
- Step 7Frame 1 for 6 ticks
- Step 8Frame 2 for 6 ticks
- Step 9Frame 1 for 22 ticks
Every frame 2
Coat Lab
3,825 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.