
No. 194 Returning · National Dex No. 318
Carvanha
Savage Pokémon
WaterDark
- Height
- 0.8 m (2′07″)
- Weight
- 20.8 kg (45.9 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 225 of 255
- Growth rate
- Erratic
- Egg groups
- Water 2
- Egg cycles
- 20
- Base friendship
- 35
- EV yield
- 1 Attack
- Held in the wild
Razor Fang rare
Abilities
- Rough SkinInflicts damage to the foe on contact.
- Speed Boost, hidden abilityBoosts Speed every turn.
Carvanha’s strong jaws are the fear of any seafaring fisherman or sailor. Pirates often traded tales of massive schools sinking galleons.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Changed in Monomyth
Same types and base stats as in the main games (National Dex No. 318).
Evolution
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Battle Frontier | Surfing | Lv 30–60 | 30% |
| Elysium Base | Surfing | Lv 30–60 | 30% |
| Mandrake City | Surfing | Lv 20–28 | 36% |
| Nature Reserve | Good Rod | Lv 6–15 | 60% |
| Nature Reserve | Old Rod | Lv 6–15 | 70% |
| Nature Reserve | Super Rod | Lv 20–25 | 80% |
| Old Bay Coast | Surfing | Lv 30–60 | 30% |
| Old Bay Island | Surfing | Lv 30–60 | 30% |
| Port Ginseng | Surfing | Lv 30–60 | 30% |
| Port Ginseng Docks | Surfing | Lv 30–60 | 30% |
| Route 14 | Good Rod | Lv 20–25 | 20% |
| Route 14 | Surfing | Lv 27–31 | up to 34% |
| Route 27 | Good Rod | Lv 20–25 | 20% |
| Route 27 | Super Rod | Lv 55–60 | 40% |
| Route 27 | Surfing | Lv 64–70 | 5% |
| Route 28 | Good Rod | Lv 20–25 | 20% |
| Route 28 | Super Rod | Lv 55–60 | 40% |
| Route 28 | Surfing | Lv 64–70 | 5% |
| Route 30 | Surfing | Lv 30–60 | 30% |
| Solace Point | Surfing | Lv 30–60 | 30% |
| Watercress Port | Good Rod | Lv 20–25 | 20% |
| Watercress Port | Surfing | Lv 27–31 | 34% |
Moves
Level up 15
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Bite, Dark-typeThe target is bitten with viciously sharp fangs. It has a 30% chance of flinching. | Physical | 60 | 100% | 25 |
| 1 | Leer, Normal-typeThe user leers at all opposing Pokémon with sharp eyes, lowering their Defense stats. | Status | — | 100% | 30 |
| 4 | Rage, Normal-typeWhile this move is in use, the power of rage boosts Attack each time the user is hit. | Physical | 20 | 100% | 20 |
| 8 | Focus Energy, Normal-typeThe user takes a deep breath and focuses so that critical hits land more easily. | Status | — | — | 30 |
| 11 | Aqua Jet, Water-typeCloaked in water, the user lunges at the target, hitting before most moves can occur. | Physical | 40 | 100% | 20 |
| 15 | Assurance, Dark-typeIf the target has already lost HP in the same turn, this attack’s power is doubled. | Physical | 60 | 100% | 10 |
| 18 | Screech, Normal-typeThe user emits an earsplitting screech that harshly lowers the target’s Defense stat. | Status | — | 85% | 40 |
| 20 | Feint, Normal-typeThe user strikes before most moves occur. It breaks any protection moves such as Protect. | Physical | 30 | 100% | 10 |
| 22 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| 25 | Ice Fang, Ice-typeBites with ice-cold fangs. Has a 10% chance to freeze, and a 10% chance to flinch. | Physical | 65 | 95% | 15 |
| 29 | Scary Face, Normal-typeThe user frightens the target with a scary face to harshly lower its Speed stat. | Status | — | 100% | 10 |
| 32 | Poison Fang, Poison-typeThe user bites the target with toxic fangs. It has a 50% chance of badly poisoning. | Physical | 50 | 100% | 15 |
| 36 | Crunch, Dark-typeThe user crunches up the target with sharp fangs. Has a 20% chance of lowering Defense. | Physical | 80 | 100% | 15 |
| 39 | Agility, Psychic-typeThe user relaxes and lightens its body to move faster, sharply boosting its Speed stat. | Status | — | — | 30 |
| 43 | Take Down, Normal-typeRecklessly charges into the target. The user takes 1/4th of the damage dealt as recoil. | Physical | 90 | 85% | 20 |
TM and HM 17
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM03 | Watercolor, Water-typeShoots water imbued with its true colors. The effect depends on its first non-Water-type. | Special | 70 | 100% | 10 |
| TM07 | Hail, Ice-typeSummons a hailstorm that lasts 5 turns. Every turn, it damages all non-Ice-types. | Status | — | — | 10 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM13 | Aurora Beam, Ice-typeHits the target with a rainbow-colored beam with a 50% chance to lower its Attack stat. | Special | 65 | 100% | 20 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM46 | Brutal Swing, Dark-typeThe user swings its body around violently to inflict damage on every Pokémon around it. | Physical | 60 | 100% | 20 |
| HM03 | Surf, Water-typeA big wave crashes down on all opposing Pokémon. It can also be used to cross water. | Special | 70 | 100% | 15 |
| HM06 | Waterfall, Water-typeA rapid-charging attack with a 20% chance to flinch. Can also be used to climb waterfalls. | Physical | 70 | 100% | 15 |
| HM07 | Dive, Water-typeThe user dives underwater, attacking on the 2nd turn. Can be used to dive in deep waters. | Physical | 80 | 100% | 10 |
Egg moves 7
| Move | Category | Pow | Acc | PP | |
|---|---|---|---|---|---|
| Egg | Ancient Power, Rock-typeThe user attacks with a prehistoric power. It has a 10% chance of boosting all its stats. | Special | 60 | 100% | 5 |
| Egg | Brine, Water-typeThe user rains salty brine at the target. Its power doubles on a target at 50% HP or less. | Special | 65 | 100% | 10 |
| Egg | Destiny Bond, Ghost-typeIf the user faints, the Pokémon landing the final hit also faints. Fails if used in a row. | Status | — | — | 5 |
| Egg | Hydro Pump, Water-typeThe target is blasted by a huge volume of water launched under great pressure. | Special | 110 | 80% | 5 |
| Egg | Psychic Fangs, Psychic-typeThe user chomps with jagged fangs. If it lands, it breaks barriers such as Reflect. | Physical | 75 | 100% | 15 |
| Egg | Swift, Normal-typeStar-shaped rays are shot at all opposing Pokémon. It won’t miss targets on the field. | Special | 60 | — | 20 |
| Egg | Thrash, Normal-typeThe user rampages and attacks for 2-3 turns. The user then becomes confused from fatigue. | Physical | 120 | 100% | 10 |
All sprites





The game’s own animation.
Details
- Steps9
- Length54 ticks of 1/60 second
- Step 1Frame 1 for 6 ticks
- Step 2Frame 2 for 6 ticks
- Step 3Frame 1 for 6 ticks
- Step 4Frame 2 for 6 ticks
- Step 5Frame 1 for 6 ticks
- Step 6Frame 2 for 6 ticks
- Step 7Frame 1 for 6 ticks
- Step 8Frame 2 for 6 ticks
- Step 9Frame 1 for 6 ticks
Every frame 2
Coat Lab
7,225 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.