
No. 251 New in Monomyth
Needeless
DangerNeedle Pokémon
SteelPoison
- Height
- 1.3 m (4′03″)
- Weight
- 30.6 kg (67.5 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 90 of 255
- Growth rate
- Medium Slow
- Egg cycles
- 20
- Base friendship
- 70
- EV yield
- 2 Sp. Def
- Held in the wild
Sticky Barb rare
Abilities
- Iron BarbsInflicts damage to the foe on contact.
- Merciless, hidden abilityGuarantees critical hits on poisoned foes.
Needeless is known for its face which resembles a sinister grin. It is said that the more Needeless rusts, the more violent it becomes.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Evolution
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Barbed Cave II | Grass | Lv 70–90 | up to 14% |
| Barbed Cave II abilities in another order form | Grass | Lv 70–90 | up to 14% |
| Old Bay Caves | Grass | Lv 50–70 | 4% |
| Old Bay Caves abilities in another order form | Grass | Lv 50–70 | 4% |
Moves
Level up 14
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Harden, Normal-typeThe user stiffens all the muscles in its body to boost its Defense stat. | Status | — | — | 30 |
| 1 | Poison Sting, Poison-typeThe user stabs the target with a poisonous stinger. Has a 30% chance of inducing poison. | Physical | 15 | 100% | 35 |
| 9 | Spikes, Ground-typeLays up to 3 layers of spikes at the opposing team, hurting grounded Pokémon on switch-in. | Status | — | — | 20 |
| 14 | Sludge, Poison-typeUnsanitary sludge is hurled at the target. It has a 30% chance of poisoning the target. | Special | 65 | 100% | 20 |
| 18 | Spike Cannon, Normal-typeSharp spikes are shot at the target in rapid succession. They hit 2-5 times in a row. | Physical | 20 | 100% | 15 |
| 21 | Mirror Shot, Steel-typeThe user emits a reflective burst at the target. Has a 30% chance to lower Accuracy. | Special | 65 | 85% | 10 |
| 26 | Iron Defense, Steel-typeThe user hardens its body’s surface like iron, sharply boosting its Defense stat. | Status | — | — | 15 |
| 30 | Venoshock, Poison-typeThe user drenches the target in vile poison. Its power doubles if the target is poisoned. | Special | 65 | 100% | 10 |
| 35 | Toxic Spikes, Poison-typeLays up to 2 layers of spikes at the opposing team, poisoning grounded switch-ins. | Status | — | — | 20 |
| 38 | Self-Destruct, Normal-typeThe user explodes, striking every Pokémon around it. The user then faints. | Physical | 130 | 100% | 5 |
| 40 | Flash Cannon, Steel-typeThe user blasts the target with concentrated light. It has a 10% chance to lower Sp. Def. | Special | 80 | 100% | 10 |
| 46 | Fell Stinger, Bug-typeWhen the user knocks out a target with this move, its Attack stat is boosted drastically. | Physical | 50 | 100% | 25 |
| 53 | Sludge Wave, Poison-typeThe user swamps all Pokémon around it with a flood of sludge. Has a 10% chance to poison. | Special | 95 | 100% | 10 |
| 61 | Explosion, Normal-typeExplodes with immense power, striking every Pokémon around it. The user then faints. | Physical | 170 | 100% | 5 |
TM and HM 29
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM01 | Laser Focus, Normal-typeThe user concentrates intensely. The attacks on the next 2 turns are always critical hits. | Status | — | — | 30 |
| TM05 | Infestation, Bug-typeThe target is infested for 4-5 turns. It deals damage each turn and prevents escape. | Special | 20 | 100% | 20 |
| TM06 | Poison Gas, Poison-typeA cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits. | Status | — | 90% | 40 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM12 | Explosion, Normal-typeExplodes with immense power, striking every Pokémon around it. The user then faints. | Physical | 170 | 100% | 5 |
| TM14 | Icicle Spear, Ice-typeThe user launches sharp icicles at the target 2-5 times in a row. | Physical | 25 | 100% | 30 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM23 | Iron Tail, Steel-typeThe target is slammed with a steel-hard tail, with a 30% chance to lower its Defense stat. | Physical | 100 | 75% | 15 |
| TM24 | Volt Switch, Electric-typeAfter making its attack, the user rushes back to switch places with another party Pokémon. | Special | 70 | 100% | 20 |
| TM25 | Purify, Poison-typeBy purifying the target of status conditions, the user restores its HP by 50% of its max HP. | Status | — | — | 20 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM34 | Bolt Chain, Electric-typeAn electric attack that chains strikes over 5 turns, doubling in power each time it hits. | Physical | 30 | 90% | 20 |
| TM36 | Cross Poison, Poison-typeSlashes with poison blades with a 10% chance to poison. Critical hits land more often. | Physical | 70 | 100% | 20 |
| TM37 | Sandstorm, Rock-typeSummons a 5-turn sandstorm, damaging all Pokémon except Rock, Ground & Steel-types. | Status | — | — | 10 |
| TM39 | Cragalanche, Rock-typeAttacks opposing Pokémon after most moves. Power doubles if hit by the target that turn. | Physical | 60 | 100% | 10 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM45 | Psych Up, Normal-typeThe user hypnotizes itself into copying the target’s stat changes, if any. | Status | — | — | 10 |
| TM49 | Snatch, Dark-typeThe user waits for another Pokémon to use a self-beneficial move and steals it for itself. | Status | — | 100% | 10 |
| HM01 | Cut, Normal-typeThe target is cut with a scythe or a claw. It can also be used to cut down thin trees. | Physical | 65 | 100% | 20 |
| HM03 | Surf, Water-typeA big wave crashes down on all opposing Pokémon. It can also be used to cross water. | Special | 70 | 100% | 15 |
| HM05 | Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks. | Physical | 50 | 100% | 15 |
| HM07 | Dive, Water-typeThe user dives underwater, attacking on the 2nd turn. Can be used to dive in deep waters. | Physical | 80 | 100% | 10 |
Forms

Needeless · Usual form
SteelPoison
Iron BarbsMerciless, hidden ability
- HP79
- Atk42
- Def107
- SpA98
- SpD138
- Spe25
- BST489

Needeless · Abilities in another order
SteelPoison
MercilessIron Barbs, hidden ability
- HP79
- Atk98
- Def138
- SpA42
- SpD107
- Spe25
- BST489
Forms have no page of their own. They are labelled by what sets them apart, not by a name the game doesn’t give.
All sprites





The game’s own animation.
Details
- Steps7
- Length90 ticks of 1/60 second
- Step 1Frame 1 for 1 ticks
- Step 2Frame 2 for 8 ticks
- Step 3Frame 1 for 20 ticks
- Step 4Frame 2 for 15 ticks
- Step 5Frame 1 for 20 ticks
- Step 6Frame 2 for 25 ticks
- Step 7Frame 1 for 1 ticks
Every frame 2
Coat Lab
83,521 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.