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Metang front sprite from Pokémon Monomyth

No. 325 Returning · National Dex No. 375

Metang

Iron Claw Pokémon

SteelPsychic

Height
1.2 m (3′11″)
Weight
202.5 kg (446.4 lb)
Gender
Genderless
Catch rate
3 of 255
Growth rate
Erratic
Egg groups
Mineral
Egg cycles
40
Base friendship
35
EV yield
2 Defense
Held in the wild
Metal Coat rare

Abilities

It’s said that the near-indestructible shell of a Metang has similar composition to a Forretress. Researching this, however, is deemed unethical.

Base stats

HP60
Attack75
Defense100
Sp. Atk55
Sp. Def80
Speed50
Total420

The species’ own values, before level, training or nature. Bars end at 200.

Changed in Monomyth

Same types and base stats as in the main games (National Dex No. 375).

Evolution

Where to find it

WhereHowLevelsChance
Barbed Cave IIGrassLv 70–805%

Moves

39 in all

Level up 16

LvMoveCategoryPowAccPP
1Confusion, Psychic-typeThe target is hit by a weak telekinetic force. It has a 10% chance of confusing the target.Special50100%25
1Metal Claw, Steel-typeThe target is raked with steel claws. It has a 10% chance of boosting the user’s Attack.Physical5095%35
1Take Down, Normal-typeRecklessly charges into the target. The user takes 1/4th of the damage dealt as recoil.Physical9085%20
12Magnet Rise, Electric-typeThe user levitates and ungrounds itself for 5 turns with electrically generated magnetism.Status——10
20Confusion, Psychic-typeThe target is hit by a weak telekinetic force. It has a 10% chance of confusing the target.Special50100%25
20Metal Claw, Steel-typeThe target is raked with steel claws. It has a 10% chance of boosting the user’s Attack.Physical5095%35
23Pursuit, Dark-typeAn attack move that doubles in power if used on a target that is switching out of battle.Physical40100%20
26Bullet Punch, Steel-typeThe user throws bullet-like punches at the target, hitting before most moves can occur.Physical40100%30
29Miracle Eye, Psychic-typeEnables Psychic attacks on a Dark-type. It also negates any positive Evasion boosts.Status——40
32Zen Headbutt, Psychic-typeThe user directs its focus into its head and rams the target. Has a 20% chance to flinch.Physical8090%15
35Scary Face, Normal-typeThe user frightens the target with a scary face to harshly lower its Speed stat.Status—100%10
39Psychic, Psychic-typeThe target is hit by a strong telekinetic force with a 10% chance to lower its Sp. Def.Special90100%10
41Agility, Psychic-typeThe user relaxes and lightens its body to move faster, sharply boosting its Speed stat.Status——30
44Meteor Mash, Steel-typeA meteor-like punch is fired at the target. Has a 10% chance to boost the user’s Attack.Physical9090%10
47Iron Defense, Steel-typeThe user hardens its body’s surface like iron, sharply boosting its Defense stat.Status——15
50Hyper Beam, Normal-typeBlasts with a powerful beam. The user can’t move on the next turn if this doesn’t KO.Special15090%5

TM and HM 23

TMMoveCategoryPowAccPP
TM08Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession.Status——10
TM10Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it.Special60100%15
TM11Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power.Status——5
TM12Explosion, Normal-typeExplodes with immense power, striking every Pokémon around it. The user then faints.Physical170100%5
TM16Light Screen, Psychic-typeFor 5 turns, the user’s team takes 50% less special damage, or 33% in a double battle.Status——30
TM17Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession.Status——10
TM18Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage.Status——5
TM21Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack.Status—85%15
TM26Bulldoze, Ground-typeThe user stomps down on the ground, damaging & lowering the Speed of everyone around it.Physical60100%20
TM27Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer.Physical—100%20
TM32Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types.Status——10
TM33Reflect, Psychic-typeFor 5 turns, the user’s team takes 50% less physical damage, or 33% in a double battle.Status——20
TM37Sandstorm, Rock-typeSummons a 5-turn sandstorm, damaging all Pokémon except Rock, Ground & Steel-types.Status——10
TM39Cragalanche, Rock-typeAttacks opposing Pokémon after most moves. Power doubles if hit by the target that turn.Physical60100%10
TM41Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves.Status——10
TM42Reflect Type, Normal-typeThe user reflects all of the target’s types, making the user’s types equal the target’s.Status——15
TM43Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base.Physical70100%20
TM44Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions.Status——5
TM45Psych Up, Normal-typeThe user hypnotizes itself into copying the target’s stat changes, if any.Status——10
TM47Tri Attack, Normal-typeFires three types of beams. Has a 10% chance to freeze, paralyze, or burn the target.Special80100%10
HM01Cut, Normal-typeThe target is cut with a scythe or a claw. It can also be used to cut down thin trees.Physical65100%20
HM04Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders.Physical80100%15
HM05Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks.Physical50100%15

All sprites

Coat Lab

Metang front sprite from Pokémon Monomyth, shown in its usual colours

3,825 possible coats

Usual colours, as in the Pokédex.

Quick guide 3 steps
  1. Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
  2. Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
  3. Share the link holds the coat you made.
Colour group 1
Colour group 2
Colour group 3

The in-game “Color Variants” option turns coats off. A shiny never gets a coat.

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