
No. 227 Returning · National Dex No. 352
Kecleon
Color Swap Pokémon
Normal
- Height
- 1 m (3′03″)
- Weight
- 22 kg (48.5 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 200 of 255
- Growth rate
- Fluctuating
- Egg cycles
- 20
- Base friendship
- 70
- EV yield
- 1 Sp. Def
- Held in the wild
Persim Berry rare
Abilities
- Color ChangeChanges type to foe’s attack.
- Protean, hidden abilityChanges type to the move it’s using.
Normally only found in tropical regions, Kecleon found a home in Athanto’s swamp after hiding away on cargo ships camouflaged.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Changed in Monomyth
Same types and base stats as in the main games (National Dex No. 352).
Evolution
No. 227KecleonNormal- A story event
No. 352Asset KCLNNormalSteel
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Abandoned Lab | Grass | Lv 65–75 | 100% |
| Flooded Cave | Grass | Lv 80–87 | 34% |
| Haunted Swamp | Grass | Lv 35–38 | 5% |
| Nature Reserve | Grass | Lv 6–12 | 20% |
| Route 16 | Grass | Lv 32–42 | 5% |
Moves
Level up 22
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Astonish, Ghost-typeThe user attacks the target with a startling shout. It has a 30% chance to flinch. | Physical | 30 | 100% | 15 |
| 1 | Lick, Ghost-typeThe target is licked with a long tongue. It has a 30% chance of paralyzing. | Physical | 30 | 100% | 30 |
| 1 | Scratch, Normal-typeHard, pointed, sharp claws rake the target to inflict damage. | Physical | 40 | 100% | 35 |
| 1 | Tail Whip, Normal-typeThe user wags its tail cutely, lowering the Defense stats of all opposing Pokémon. | Status | — | 100% | 30 |
| 4 | Bind, Normal-typeA long body or tentacles are used to bind and squeeze the target for four to five turns. | Physical | 15 | 85% | 20 |
| 7 | Shadow Sneak, Ghost-typeThe user attacks the target from behind using its shadow before most moves can occur. | Physical | 40 | 100% | 30 |
| 9 | Feint, Normal-typeThe user strikes before most moves occur. It breaks any protection moves such as Protect. | Physical | 30 | 100% | 10 |
| 12 | Fury Swipes, Normal-typeThe target is raked with sharp claws or scythes quickly, 2-5 times in a row. | Physical | 18 | 80% | 15 |
| 14 | Camouflage, Normal-typeThe user camouflages in the environment. Its type changes depending on the terrain. | Status | — | — | 20 |
| 16 | Feint Attack, Dark-typeThe user acts harmless, then throws a sucker punch. It’ll never miss a target on the field. | Physical | 60 | — | 20 |
| 18 | Psybeam, Psychic-typeThe target is attacked with a peculiar ray. It has a 10% chance of confusing the target. | Special | 65 | 100% | 20 |
| 20 | Dizzy Punch, Normal-typeThe target is hit with rhythmically launched punches. It has a 20% chance of confusing. | Physical | 70 | 100% | 10 |
| 23 | Ancient Power, Rock-typeThe user attacks with a prehistoric power. It has a 10% chance of boosting all its stats. | Special | 60 | 100% | 5 |
| 25 | Slash, Normal-typeThe target is attacked with a slash of claws or blades. Critical hits land more often. | Physical | 70 | 100% | 20 |
| 30 | Magic Coat, Psychic-typeA barrier reflects status moves like Growl, Poison Gas, and Disable back to the target. | Status | — | 100% | 15 |
| 33 | Thief, Dark-typeThe user attacks, stealing the target’s held item if it has one and the user doesn’t. | Physical | 60 | 100% | 25 |
| 37 | Shadow Claw, Ghost-typeThe user slashes with sharp claws made from shadows. Critical hits land more often. | Physical | 70 | 100% | 15 |
| 40 | Screech, Normal-typeThe user emits an earsplitting screech that harshly lowers the target’s Defense stat. | Status | — | 85% | 40 |
| 47 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| 52 | Sucker Punch, Dark-typeThe user strikes before most moves occur. It fails if the target is not readying an attack. | Physical | 70 | 100% | 5 |
| 55 | Synchronoise, Psychic-typeEmits an odd shock wave, damaging everything around it that shares a type with the user. | Special | 120 | 100% | 10 |
| 61 | Foul Play, Dark-typeBy fighting unfairly, the user attacks using the target’s Attack stat with stat changes. | Physical | 95 | 100% | 15 |
TM and HM 30
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM13 | Aurora Beam, Ice-typeHits the target with a rainbow-colored beam with a 50% chance to lower its Attack stat. | Special | 65 | 100% | 20 |
| TM15 | Wonder Ray, Fairy-typeWonderful rays of light pelt the target. It has a 20% chance to lower Accuracy. | Special | 60 | 100% | 15 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM19 | Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage. | Physical | — | 100% | 20 |
| TM20 | Seismic Toss, Fighting-typeThrows the target using the power of gravity. It inflicts damage equal to the user’s level. | Physical | — | 100% | 20 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM22 | Solar Beam, Grass-typeA 2-turn attack that charges instantly in sun and is 50% power in hail, rain and sandstorm. | Special | 120 | 100% | 10 |
| TM23 | Iron Tail, Steel-typeThe target is slammed with a steel-hard tail, with a 30% chance to lower its Defense stat. | Physical | 100 | 75% | 15 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM28 | Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons. | Physical | 80 | 100% | 10 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM34 | Bolt Chain, Electric-typeAn electric attack that chains strikes over 5 turns, doubling in power each time it hits. | Physical | 30 | 90% | 20 |
| TM36 | Cross Poison, Poison-typeSlashes with poison blades with a 10% chance to poison. Critical hits land more often. | Physical | 70 | 100% | 20 |
| TM38 | Incinerate, Fire-typeOpposing Pokémon are torched with consuming flames, burning up their Berries and Gems. | Special | 60 | 100% | 15 |
| TM39 | Cragalanche, Rock-typeAttacks opposing Pokémon after most moves. Power doubles if hit by the target that turn. | Physical | 60 | 100% | 10 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM42 | Reflect Type, Normal-typeThe user reflects all of the target’s types, making the user’s types equal the target’s. | Status | — | — | 15 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM45 | Psych Up, Normal-typeThe user hypnotizes itself into copying the target’s stat changes, if any. | Status | — | — | 10 |
| TM47 | Tri Attack, Normal-typeFires three types of beams. Has a 10% chance to freeze, paralyze, or burn the target. | Special | 80 | 100% | 10 |
| TM48 | Skill Swap, Psychic-typeThe user employs its psychic power to exchange Abilities with the target. | Status | — | — | 10 |
| TM49 | Snatch, Dark-typeThe user waits for another Pokémon to use a self-beneficial move and steals it for itself. | Status | — | 100% | 10 |
| HM01 | Cut, Normal-typeThe target is cut with a scythe or a claw. It can also be used to cut down thin trees. | Physical | 65 | 100% | 20 |
| HM04 | Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders. | Physical | 80 | 100% | 15 |
| HM05 | Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks. | Physical | 50 | 100% | 15 |
Egg moves 5
| Move | Category | Pow | Acc | PP | |
|---|---|---|---|---|---|
| Egg | Disable, Normal-typeFor four turns, this move prevents the target from using the move it last used. | Status | — | 100% | 20 |
| Egg | Fake Out, Normal-typeAn attack that flinches and hits before most moves, but only works right after switch in. | Physical | 40 | 100% | 10 |
| Egg | Nasty Plot, Dark-typeThe user stimulates its brain by thinking bad thoughts, sharply boosting its Sp. Atk. stat. | Status | — | — | 20 |
| Egg | Power-Up Punch, Fighting-typeThe user punches the target, hardening the user’s fists and thus boosting its Attack stat. | Physical | 40 | 100% | 20 |
| Egg | Recover, Normal-typeRestoring its own cells, the user restores its own HP by 50% of its maximum HP. | Status | — | — | 5 |
All sprites





The game’s own animation.
Details
- Steps11
- Length92 ticks of 1/60 second
- Step 1Frame 1 for 10 ticks
- Step 2Frame 2 for 12 ticks
- Step 3Frame 3 for 8 ticks
- Step 4Frame 1 for 8 ticks
- Step 5Frame 2 for 8 ticks
- Step 6Frame 3 for 5 ticks
- Step 7Frame 1 for 10 ticks
- Step 8Frame 3 for 5 ticks
- Step 9Frame 1 for 10 ticks
- Step 10Frame 2 for 15 ticks
- Step 11Frame 1 for 1 ticks
Every frame 3
Coat Lab
2,673 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.