DexDB.io
Heracross front sprite from Pokémon Monomyth

No. 228 Returning · National Dex No. 214

Heracross

Single Horn Pokémon

BugFighting

Height
1.5 m (4′11″)
Weight
54 kg (119.0 lb)
Gender
50% male · 50% female
Catch rate
45 of 255
Growth rate
Erratic
Egg groups
Bug
Egg cycles
25
Base friendship
70
EV yield
2 Attack

Abilities

Heracross will use its prized horn to launch foes up to 200 feet away. It possesses a tough carapace and incredible upper body strength.

Base stats

HP80
Attack125
Defense75
Sp. Atk40
Sp. Def95
Speed85
Total500

The species’ own values, before level, training or nature. Bars end at 200.

Changed in Monomyth

Same types and base stats as in the main games (National Dex No. 214).

Evolution

Heracross does not evolve, and nothing evolves into it.

Where to find it

WhereHowLevelsChance
His TrailGrassLv 80–9010%
Nature ReserveGrassLv 6–1210%
Old Bay IslandGrassLv 50–80up to 11%
Route 16GrassLv 32–425%

Moves

50 in all

Level up 21

LvMoveCategoryPowAccPP
1Bullet Seed, Grass-typeThe user forcefully shoots seeds at the target 2-5 times in a row.Physical25100%30
1Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession.Status——10
1Fury Attack, Normal-typeThe target is jabbed repeatedly with a horn or beak 2-5 times in a row.Physical1585%20
1Leer, Normal-typeThe user leers at all opposing Pokémon with sharp eyes, lowering their Defense stats.Status—100%30
1Tackle, Normal-typeA physical attack in which the user charges and slams into the target with its whole body.Physical40100%35
6Feint, Normal-typeThe user strikes before most moves occur. It breaks any protection moves such as Protect.Physical30100%10
11Aerial Ace, Flying-typeConfounds the target with speed, then slashes. It won’t miss a target on the field.Physical60—20
16Chip Away, Normal-typeThe user strikes the target’s weak points, ignoring its Defense & Evasion stat changes.Physical70100%20
20Arm Thrust, Fighting-typeThe user lets loose a flurry of open-palmed arm thrusts that hit 2-5 times in a row.Physical15100%20
23Horn Attack, Normal-typeThe target is jabbed with a sharply pointed horn to inflict damage.Physical65100%25
26Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage.Physical—100%20
31Brick Break, Fighting-typeThe user attacks with a swift chop. If it lands, it breaks barriers such as Reflect.Physical75100%15
36Pin Missile, Bug-typeSharp spikes are shot at the target in rapid succession. They hit 2-5 times in a row.Physical2595%20
41Thrash, Normal-typeThe user rampages and attacks for 2-3 turns. The user then becomes confused from fatigue.Physical120100%10
46Swords Dance, Normal-typeA fighting dance to uplift the fighting spirit. It sharply boosts the user’s Attack stat.Status——20
50Night Slash, Dark-typeThe user slashes the target as soon as it sees an opening. Critical hits land more often.Physical70100%15
55Megahorn, Bug-typeUsing its tough and impressive horn, the user rams into the target with no letup.Physical12085%10
59Close Combat, Fighting-typeThe user fights the target in close quarters. This lowers the user’s Defense and Sp. Def.Physical120100%5
61Reversal, Fighting-typeAn all-out attack that becomes more powerful the less HP the user has.Physical—100%15
65Focus Punch, Fighting-typeA mighty punch is thrown after most moves occur. It fails if the user is hit beforehand.Physical150100%20
72Big Bang Horn, Bug-typeAn explosively powerful horn-ramming attack. The user can’t move on the next turn.Physical15090%5

TM and HM 23

TMMoveCategoryPowAccPP
TM00K-Scissor, Bug-typeKontence’s secret technique! Its K-shape makes Kritical hits land more often.Physical80100%15
TM04Dual Chop, Dragon-typeThe user attacks the target with brutal strikes. The target takes two hits in a row.Physical4090%15
TM08Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession.Status——10
TM10Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it.Special60100%15
TM11Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power.Status——5
TM17Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession.Status——10
TM18Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage.Status——5
TM19Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage.Physical—100%20
TM20Seismic Toss, Fighting-typeThrows the target using the power of gravity. It inflicts damage equal to the user’s level.Physical—100%20
TM21Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack.Status—85%15
TM27Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer.Physical—100%20
TM28Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons.Physical80100%10
TM32Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types.Status——10
TM39Cragalanche, Rock-typeAttacks opposing Pokémon after most moves. Power doubles if hit by the target that turn.Physical60100%10
TM40Blindside, Flying-typeA high-speed aerial side-strike that doubles in power on a target at 50% HP or less.Physical65100%10
TM41Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves.Status——10
TM43Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base.Physical70100%20
TM44Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions.Status——5
TM46Brutal Swing, Dark-typeThe user swings its body around violently to inflict damage on every Pokémon around it.Physical60100%20
HM01Cut, Normal-typeThe target is cut with a scythe or a claw. It can also be used to cut down thin trees.Physical65100%20
HM04Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders.Physical80100%15
HM05Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks.Physical50100%15
HM08Rock Climb, Normal-typeA charging attack with a 20% chance to confuse. Can be used to scale rocky walls.Physical9085%20

Egg moves 6

MoveCategoryPowAccPP
EggBide, Normal-typeThe user endures attacks for 2 turns, then strikes back, dealing twice the damage taken.Physical——10
EggFlail, Normal-typeThe user flails aimlessly to attack. The less HP the user has, the stronger the move is.Physical—100%15
EggHarden, Normal-typeThe user stiffens all the muscles in its body to boost its Defense stat.Status——30
EggPursuit, Dark-typeAn attack move that doubles in power if used on a target that is switching out of battle.Physical40100%20
EggRevenge, Fighting-typeStrikes the target after most moves occur. Power doubles if hit by the target that turn.Physical60100%10
EggRock Blast, Rock-typeThe user hurls hard rocks at the target. 2-5 rocks are launched in a row.Physical2590%10

All sprites

Coat Lab

Heracross front sprite from Pokémon Monomyth, shown in its usual colours

153 possible coats

Usual colours, as in the Pokédex.

Quick guide 3 steps
  1. Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
  2. Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
  3. Share the link holds the coat you made.
Colour group 1
Colour group 2

The in-game “Color Variants” option turns coats off. A shiny never gets a coat.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.