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Enguardian front sprite from Pokémon Monomyth

No. 193 New in Monomyth

Enguardian

Swordsman Pokémon

WaterSteel

Height
4 m (13′01″)
Weight
158.5 kg (349.4 lb)
Gender
50% male · 50% female
Catch rate
25 of 255
Growth rate
Medium Slow
Egg groups
Water 2
Egg cycles
20
Base friendship
70
EV yield
2 Attack

Abilities

The teeth along its flat rostrum can pierce through even the toughest scales in the sea. It’s said to hold back a leviathan.

Base stats

HP76
Attack133
Defense81
Sp. Atk54
Sp. Def65
Speed96
Total505

The species’ own values, before level, training or nature. Bars end at 200.

Evolution

Where to find it

WhereHowLevelsChance
Battle FrontierSuper RodLv 65–754%
Battle FrontierSurfingLv 50–705%
Chamomile TownSuper RodLv 60–645%
Elysium BaseSuper RodLv 65–754%
Elysium BaseSurfingLv 50–705%
Mandrake CitySuper RodLv 351%
Old Bay CoastSuper RodLv 65–754%
Old Bay CoastSurfingLv 50–705%
Old Bay IslandSuper RodLv 65–754%
Old Bay IslandSurfingLv 50–806%
Port GinsengSuper RodLv 65–754%
Port GinsengSurfingLv 50–705%
Port Ginseng DocksSuper RodLv 65–754%
Port Ginseng DocksSurfingLv 50–806%
Route 14Super RodLv 45–5055%
Route 25Super RodLv 55–6015%
Route 26Super RodLv 55–6015%
Route 27Super RodLv 55–6015%
Route 28Super RodLv 55–6015%
Route 30Super RodLv 65–754%
Route 30SurfingLv 50–705%
Solace PointSuper RodLv 65–754%
Solace PointSurfingLv 50–705%
Victory RuinSuper RodLv 60–645%
Watercress PortSuper RodLv 45–5055%

Moves

40 in all

Level up 18

LvMoveCategoryPowAccPP
1After You, Normal-typeThe user generously helps the target to make it use its move right after the user.Status——15
1Water Gun, Water-typeThe target is blasted with a forceful shot of water.Special40100%25
9Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage.Physical—100%20
15Whirlpool, Water-typeTraps the target in a vortex for 4-5 turns. It deals damage each turn and prevents escape.Special3585%15
19Aqua Jet, Water-typeCloaked in water, the user lunges at the target, hitting before most moves can occur.Physical40100%20
21Retaliate, Normal-typeThe user strikes the target with vengeance. Power doubles if an ally fainted last turn.Physical70100%5
25Laser Focus, Normal-typeThe user concentrates intensely. The attacks on the next 2 turns are always critical hits.Status——30
29Slash, Normal-typeThe target is attacked with a slash of claws or blades. Critical hits land more often.Physical70100%20
32Smart Strike, Steel-typeThe user stabs the target with a sharp horn. It’ll never miss a target on the field.Physical70—10
35Detect, Fighting-typeEnables the user to evade incoming moves. It may fail if used in succession.Status——5
38Liquidation, Water-typeThe user slams the target with a blast of water. Has a 20% chance of lowering Defense.Physical85100%10
42Iron Head, Steel-typeThe user rams the target with its steel-hard head. It has a 30% chance of flinching.Physical80100%15
47Quick Guard, Fighting-typeThis turn, the user protects its side from moves with increased priority.Status——15
50Aqua Tail, Water-typeThe user swings its tail at the target, as if it were a vicious wave in a raging storm.Physical9090%10
53Metal Burst, Steel-typeThe user retaliates against the last attack this turn, dealing 50% more of its damage.Physical—100%10
55Sacred Sword, Fighting-typeSlices the target with justice. The target’s Defense & Evasion stat changes are ignored.Physical90100%15
58Swords Dance, Normal-typeA fighting dance to uplift the fighting spirit. It sharply boosts the user’s Attack stat.Status——20
63Close Combat, Fighting-typeThe user fights the target in close quarters. This lowers the user’s Defense and Sp. Def.Physical120100%5

TM and HM 22

TMMoveCategoryPowAccPP
TM01Laser Focus, Normal-typeThe user concentrates intensely. The attacks on the next 2 turns are always critical hits.Status——30
TM03Watercolor, Water-typeShoots water imbued with its true colors. The effect depends on its first non-Water-type.Special70100%10
TM07Hail, Ice-typeSummons a hailstorm that lasts 5 turns. Every turn, it damages all non-Ice-types.Status——10
TM08Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession.Status——10
TM10Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it.Special60100%15
TM14Icicle Spear, Ice-typeThe user launches sharp icicles at the target 2-5 times in a row.Physical25100%30
TM17Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession.Status——10
TM18Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage.Status——5
TM19Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage.Physical—100%20
TM21Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack.Status—85%15
TM23Iron Tail, Steel-typeThe target is slammed with a steel-hard tail, with a 30% chance to lower its Defense stat.Physical10075%15
TM27Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer.Physical—100%20
TM31Entrainment, Normal-typeThe user dances to an irresistible beat which causes the target to copy the user’s Ability.Status—100%15
TM32Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types.Status——10
TM41Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves.Status——10
TM43Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base.Physical70100%20
TM44Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions.Status——5
HM01Cut, Normal-typeThe target is cut with a scythe or a claw. It can also be used to cut down thin trees.Physical65100%20
HM03Surf, Water-typeA big wave crashes down on all opposing Pokémon. It can also be used to cross water.Special70100%15
HM05Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks.Physical50100%15
HM06Waterfall, Water-typeA rapid-charging attack with a 20% chance to flinch. Can also be used to climb waterfalls.Physical70100%15
HM07Dive, Water-typeThe user dives underwater, attacking on the 2nd turn. Can be used to dive in deep waters.Physical80100%10

All sprites

Coat Lab

Enguardian front sprite from Pokémon Monomyth, shown in its usual colours

225 possible coats

Usual colours, as in the Pokédex.

Quick guide 3 steps
  1. Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
  2. Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
  3. Share the link holds the coat you made.
Colour group 1
Colour group 3

The in-game “Color Variants” option turns coats off. A shiny never gets a coat.

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