
No. 282 New in Monomyth
Praxe
Big Horn Pokémon
BugSteel
- Height
- 1.5 m (4′11″)
- Weight
- 69.9 kg (154.1 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 45 of 255
- Growth rate
- Erratic
- Egg groups
- Bug
- Egg cycles
- 25
- Base friendship
- 70
- EV yield
- 3 Attack
Abilities
- Hyper CutterPrevents others from lowering its Attack.
- Mold BreakerIgnores abilities that impede its moves.
- Moxie, hidden abilityLanding a KO boosts its Attack.
With its extended steel horns, Praxe grips and launches its foes away. Deep underground, it feasts on metallic ore.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Evolution
No. 281PinsirBug- Level up holding
Metal Coat
No. 282PraxeBugSteel
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Old Bay Coast | Grass | Lv 75–80 | 1% |
Moves
45 in all
Level up 20
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Harden, Normal-typeThe user stiffens all the muscles in its body to boost its Defense stat. | Status | — | — | 30 |
| 1 | Metal Claw, Steel-typeThe target is raked with steel claws. It has a 10% chance of boosting the user’s Attack. | Physical | 50 | 95% | 35 |
| 1 | Vise Grip, Normal-typeThe target is gripped and squeezed with huge, impressive pincers to inflict damage. | Physical | 55 | 100% | 30 |
| 4 | Focus Energy, Normal-typeThe user takes a deep breath and focuses so that critical hits land more easily. | Status | — | — | 30 |
| 8 | Bind, Normal-typeA long body or tentacles are used to bind and squeeze the target for four to five turns. | Physical | 15 | 85% | 20 |
| 11 | Seismic Toss, Fighting-typeThrows the target using the power of gravity. It inflicts damage equal to the user’s level. | Physical | — | 100% | 20 |
| 15 | Bug Bite, Bug-typeThe user bites the target. If it’s holding a Berry, the user eats it and gains its effect. | Physical | 60 | 100% | 20 |
| 18 | Revenge, Fighting-typeStrikes the target after most moves occur. Power doubles if hit by the target that turn. | Physical | 60 | 100% | 10 |
| 22 | Double Hit, Normal-typeThe user slams the target with a tail or the like. The target is hit twice in a row. | Physical | 35 | 90% | 10 |
| 26 | Vital Throw, Fighting-typeThe user attacks after most moves. In return, this throw won’t miss a target on the field. | Physical | 70 | — | 10 |
| 29 | X-Scissor, Bug-typeThe user slashes the target by crossing its scythes or claws like a pair of scissors. | Physical | 80 | 100% | 15 |
| 33 | Brick Break, Fighting-typeThe user attacks with a swift chop. If it lands, it breaks barriers such as Reflect. | Physical | 75 | 100% | 15 |
| 36 | Storm Throw, Fighting-typeThe user grapples and throws the target with ferocity. It always results in a critical hit. | Physical | 60 | 100% | 10 |
| 45 | Swords Dance, Normal-typeA fighting dance to uplift the fighting spirit. It sharply boosts the user’s Attack stat. | Status | — | — | 20 |
| 50 | Submission, Fighting-typeA reckless, full-body throw attack. The user takes 25% of the damage dealt as recoil. | Physical | 80 | 80% | 20 |
| 57 | Guillotine, Normal-typeA vicious, tearing attack with big pincers. If it hits, the target faints instantly. | Physical | — | 30% | 5 |
| 60 | Iron Head, Steel-typeThe user rams the target with its steel-hard head. It has a 30% chance of flinching. | Physical | 80 | 100% | 15 |
| 65 | Superpower, Fighting-typeThe user strikes the target with great power. This lowers the user’s Attack and Defense. | Physical | 120 | 100% | 5 |
| 68 | Thrash, Normal-typeThe user rampages and attacks for 2-3 turns. The user then becomes confused from fatigue. | Physical | 120 | 100% | 10 |
| 72 | Big Bang Horn, Bug-typeAn explosively powerful horn-ramming attack. The user can’t move on the next turn. | Physical | 150 | 90% | 5 |
TM and HM 25
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM00 | K-Scissor, Bug-typeKontence’s secret technique! Its K-shape makes Kritical hits land more often. | Physical | 80 | 100% | 15 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM19 | Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage. | Physical | — | 100% | 20 |
| TM20 | Seismic Toss, Fighting-typeThrows the target using the power of gravity. It inflicts damage equal to the user’s level. | Physical | — | 100% | 20 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM26 | Bulldoze, Ground-typeThe user stomps down on the ground, damaging & lowering the Speed of everyone around it. | Physical | 60 | 100% | 20 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM28 | Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons. | Physical | 80 | 100% | 10 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM36 | Cross Poison, Poison-typeSlashes with poison blades with a 10% chance to poison. Critical hits land more often. | Physical | 70 | 100% | 20 |
| TM37 | Sandstorm, Rock-typeSummons a 5-turn sandstorm, damaging all Pokémon except Rock, Ground & Steel-types. | Status | — | — | 10 |
| TM39 | Cragalanche, Rock-typeAttacks opposing Pokémon after most moves. Power doubles if hit by the target that turn. | Physical | 60 | 100% | 10 |
| TM40 | Blindside, Flying-typeA high-speed aerial side-strike that doubles in power on a target at 50% HP or less. | Physical | 65 | 100% | 10 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM46 | Brutal Swing, Dark-typeThe user swings its body around violently to inflict damage on every Pokémon around it. | Physical | 60 | 100% | 20 |
| HM01 | Cut, Normal-typeThe target is cut with a scythe or a claw. It can also be used to cut down thin trees. | Physical | 65 | 100% | 20 |
| HM04 | Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders. | Physical | 80 | 100% | 15 |
| HM05 | Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks. | Physical | 50 | 100% | 15 |
| HM08 | Rock Climb, Normal-typeA charging attack with a 20% chance to confuse. Can be used to scale rocky walls. | Physical | 90 | 85% | 20 |
All sprites





The game’s own animation.
Details
- Steps5
- Length53 ticks of 1/60 second
- Step 1Frame 1 for 12 ticks
- Step 2Frame 2 for 10 ticks
- Step 3Frame 1 for 9 ticks
- Step 4Frame 2 for 13 ticks
- Step 5Frame 1 for 9 ticks
Every frame 2
Coat Lab
425 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.