
No. 283 New in Monomyth
Arakrab
Spidercrab Pokémon
Bug
- Height
- 1.2 m (3′11″)
- Weight
- 24.3 kg (53.6 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 45 of 255
- Growth rate
- Erratic
- Egg cycles
- 25
- Base friendship
- 70
- EV yield
- 2 Attack
- Held in the wild
Silver Powder rare
Abilities
- Compound EyesRaises accuracy by 30%.
- Hyper CutterPrevents others from lowering its Attack.
- Unnerve, hidden abilityFoes become too nervous to eat Berries.
Arakrab is thought to be a missing link between species like Joltik and Spinarak and crustacean Pokémon. Analyzing its chitin confirms this.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Evolution
Arakrab does not evolve, and nothing evolves into it.
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Barbed Cave II | Grass | Lv 70–85 | 1% |
| Old Bay Island | Grass | Lv 50–80 | up to 10% |
| Webbed Woods | Grass | Lv 43–46 | 15% |
Moves
Level up 17
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | String Shot, Bug-typeOpposing Pokémon are bound with silk from the user’s mouth, harshly lowering their Speed. | Status | — | 95% | 40 |
| 1 | Vise Grip, Normal-typeThe target is gripped and squeezed with huge, impressive pincers to inflict damage. | Physical | 55 | 100% | 30 |
| 6 | Harden, Normal-typeThe user stiffens all the muscles in its body to boost its Defense stat. | Status | — | — | 30 |
| 12 | Pursuit, Dark-typeAn attack move that doubles in power if used on a target that is switching out of battle. | Physical | 40 | 100% | 20 |
| 16 | Metal Claw, Steel-typeThe target is raked with steel claws. It has a 10% chance of boosting the user’s Attack. | Physical | 50 | 95% | 35 |
| 21 | Acupressure, Normal-typeBy pressing on stress points, the user sharply boosts one of its or an ally’s stats. | Status | — | — | 30 |
| 24 | Bug Bite, Bug-typeThe user bites the target. If it’s holding a Berry, the user eats it and gains its effect. | Physical | 60 | 100% | 20 |
| 28 | Spider Web, Bug-typeThe user ensnares the target with thin, gooey silk so it can’t run from battle or switch out. | Status | — | — | 10 |
| 31 | Crush Claw, Normal-typeThe user slashes the target with hard, sharp claws. It has a 50% chance to lower Defense. | Physical | 75 | 95% | 10 |
| 34 | X-Scissor, Bug-typeThe user slashes the target by crossing its scythes or claws like a pair of scissors. | Physical | 80 | 100% | 15 |
| 37 | Scary Face, Normal-typeThe user frightens the target with a scary face to harshly lower its Speed stat. | Status | — | 100% | 10 |
| 42 | Lunge, Bug-typeThe user lunges at the target at with full force. This also lowers the target’s Attack. | Physical | 80 | 100% | 15 |
| 45 | Sticky Web, Bug-typeLays a sticky net at the opposing team, which lowers the Speed of grounded switch-ins. | Status | — | — | 20 |
| 48 | Crabhammer, Water-typeThe target is hammered with a large pincer. Critical hits land more often. | Physical | 100 | 90% | 10 |
| 51 | U-turn, Bug-typeAfter making its attack, the user rushes back to switch places with another party Pokémon. | Physical | 70 | 100% | 20 |
| 55 | First Impression, Bug-typeAn attack that hits before most moves can occur, but only works right after switch in. | Physical | 90 | 100% | 10 |
| 69 | Guillotine, Normal-typeA vicious, tearing attack with big pincers. If it hits, the target faints instantly. | Physical | — | 30% | 5 |
TM and HM 23
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM00 | K-Scissor, Bug-typeKontence’s secret technique! Its K-shape makes Kritical hits land more often. | Physical | 80 | 100% | 15 |
| TM05 | Infestation, Bug-typeThe target is infested for 4-5 turns. It deals damage each turn and prevents escape. | Special | 20 | 100% | 20 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM19 | Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage. | Physical | — | 100% | 20 |
| TM20 | Seismic Toss, Fighting-typeThrows the target using the power of gravity. It inflicts damage equal to the user’s level. | Physical | — | 100% | 20 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM28 | Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons. | Physical | 80 | 100% | 10 |
| TM31 | Entrainment, Normal-typeThe user dances to an irresistible beat which causes the target to copy the user’s Ability. | Status | — | 100% | 15 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM35 | Baton Pass, Normal-typeThe user switches to another battler, passing along any stat changes and statuses it has. | Status | — | — | 40 |
| TM36 | Cross Poison, Poison-typeSlashes with poison blades with a 10% chance to poison. Critical hits land more often. | Physical | 70 | 100% | 20 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM46 | Brutal Swing, Dark-typeThe user swings its body around violently to inflict damage on every Pokémon around it. | Physical | 60 | 100% | 20 |
| HM01 | Cut, Normal-typeThe target is cut with a scythe or a claw. It can also be used to cut down thin trees. | Physical | 65 | 100% | 20 |
| HM04 | Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders. | Physical | 80 | 100% | 15 |
| HM05 | Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks. | Physical | 50 | 100% | 15 |
Egg moves 6
| Move | Category | Pow | Acc | PP | |
|---|---|---|---|---|---|
| Egg | Brick Break, Fighting-typeThe user attacks with a swift chop. If it lands, it breaks barriers such as Reflect. | Physical | 75 | 100% | 15 |
| Egg | Bubble Beam, Water-typeForcefully sprays bubbles at the target with a 10% chance to lower its Speed stat. | Special | 65 | 100% | 20 |
| Egg | Detect, Fighting-typeEnables the user to evade incoming moves. It may fail if used in succession. | Status | — | — | 5 |
| Egg | Leech Life, Bug-typeThe user drains the target’s blood. This restores HP equal to 50% the damage dealt. | Physical | 80 | 100% | 10 |
| Egg | Shell Smash, Normal-typeBreaks its shell to lower Defense & Sp. Def and sharply boost Attack, Sp. Atk & Speed. | Status | — | — | 15 |
| Egg | Twineedle, Bug-typeStabs the target twice with stingers or teeth. Each hit has a 20% chance of inducing poison. | Physical | 25 | 100% | 20 |
All sprites





The game’s own animation.
Details
- Steps7
- Length81 ticks of 1/60 second
- Step 1Frame 1 for 1 ticks
- Step 2Frame 2 for 40 ticks
- Step 3Frame 1 for 15 ticks
- Step 4Frame 2 for 8 ticks
- Step 5Frame 1 for 8 ticks
- Step 6Frame 2 for 8 ticks
- Step 7Frame 1 for 1 ticks
Every frame 2
Coat Lab
425 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.