
No. 038 Returning · National Dex No. 062
Poliwrath
Tadpole Pokémon
WaterFighting
- Height
- 1.3 m (4′03″)
- Weight
- 54 kg (119.0 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 45 of 255
- Growth rate
- Fluctuating
- Egg groups
- Water 1
- Egg cycles
- 20
- Base friendship
- 70
- EV yield
- 3 Attack
- Held in the wild
King’s Rock rare
Abilities
- Water AbsorbRestores 1/4 HP when hit by a Water move.
- DampPrevents self-destructing moves.
- Swift Swim, hidden abilityDoubles Speed in rain.
Poliwrath powers through the most treacherous of seas effortlessly with its muscular body. It can cross the Pacific in two days flat.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Changed in Monomyth
Same types and base stats as in the main games (National Dex No. 062).
Evolution
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Flooded Cave | Grass | Lv 75–80 | 1% |
| Flooded Cave | Super Rod | Lv 35–80 | 40% |
| His Trail | Super Rod | Lv 80–90 | 4% |
| Mt. Thunder | Super Rod | Lv 60–63 | 5% |
| Mt. Thunder | Surfing | Lv 58–62 | 5% |
| Old Bay Caves | Super Rod | Lv 35–80 | 40% |
| Old Bay Island | Super Rod | Lv 65–80 | 4% |
Moves
Level up 20
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Water Sport, Water-typeThe user soaks the field with water, reducing all Fire-type damage by 70% for 5 turns. | Status | — | — | 15 |
| 5 | Water Gun, Water-typeThe target is blasted with a forceful shot of water. | Special | 40 | 100% | 25 |
| 8 | Hypnosis, Psychic-typeThe user employs hypnotic suggestion to make the target fall into a deep sleep. | Status | — | 60% | 20 |
| 11 | Bubble, Water-typeSprays opposing Pokémon with bubbles, with a 30% chance to lower Speed of those it hits. | Special | 40 | 100% | 30 |
| 15 | Double Slap, Normal-typeThe target is slapped repeatedly, back and forth, 2-5 times in a row. | Physical | 15 | 85% | 10 |
| 18 | Mud Shot, Ground-typeThe user sprays a stream of mud at the target, which also lowers its Speed stat. | Special | 55 | 95% | 15 |
| 21 | Bubble Beam, Water-typeForcefully sprays bubbles at the target with a 10% chance to lower its Speed stat. | Special | 65 | 100% | 20 |
| 27 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| 32 | Body Slam, Normal-typeThe user drops onto the target with its full body weight. Has a 30% chance to paralyze. | Physical | 85 | 100% | 15 |
| 35 | Submission, Fighting-typeA reckless, full-body throw attack. The user takes 25% of the damage dealt as recoil. | Physical | 80 | 80% | 20 |
| 37 | Mud Bomb, Ground-typeThe user fires a hard-packed mud ball at the target. Has a 30% chance to lower Accuracy. | Special | 65 | 85% | 10 |
| 43 | Belly Drum, Normal-typeThe user sacrifices HP equal to 50% its max HP to boost its Attack to the maximum value. | Status | — | — | 10 |
| 45 | Dynamic Punch, Fighting-typeThe user punches the target with full force. This confuses the target if it hits. | Physical | 100 | 50% | 5 |
| 48 | Wake-Up Slap, Fighting-typeA slap that doubles in power when used on a sleeping target, waking them up after use. | Physical | 70 | 100% | 10 |
| 53 | Hydro Pump, Water-typeThe target is blasted by a huge volume of water launched under great pressure. | Special | 110 | 80% | 5 |
| 55 | Mind Reader, Normal-typeThe user senses the target’s action with its mind to ensure its next move will never miss. | Status | — | — | 5 |
| 57 | Storm Throw, Fighting-typeThe user grapples and throws the target with ferocity. It always results in a critical hit. | Physical | 60 | 100% | 10 |
| 59 | Earth Power, Ground-typeThe user wildly erupts the ground under the target. Has a 10% chance to lower Sp. Def. | Special | 90 | 100% | 10 |
| 64 | Double-Edge, Normal-typeA reckless, life-risking tackle. The user takes 1/3rd of the damage dealt as recoil. | Physical | 120 | 100% | 15 |
| 67 | Circle Throw, Fighting-typeThe user throws the target, dragging out another ally. In the wild, the battle ends. | Physical | 60 | 90% | 10 |
TM and HM 26
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM03 | Watercolor, Water-typeShoots water imbued with its true colors. The effect depends on its first non-Water-type. | Special | 70 | 100% | 10 |
| TM04 | Dual Chop, Dragon-typeThe user attacks the target with brutal strikes. The target takes two hits in a row. | Physical | 40 | 90% | 15 |
| TM07 | Hail, Ice-typeSummons a hailstorm that lasts 5 turns. Every turn, it damages all non-Ice-types. | Status | — | — | 10 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM13 | Aurora Beam, Ice-typeHits the target with a rainbow-colored beam with a 50% chance to lower its Attack stat. | Special | 65 | 100% | 20 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM19 | Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage. | Physical | — | 100% | 20 |
| TM20 | Seismic Toss, Fighting-typeThrows the target using the power of gravity. It inflicts damage equal to the user’s level. | Physical | — | 100% | 20 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM26 | Bulldoze, Ground-typeThe user stomps down on the ground, damaging & lowering the Speed of everyone around it. | Physical | 60 | 100% | 20 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM28 | Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons. | Physical | 80 | 100% | 10 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM35 | Baton Pass, Normal-typeThe user switches to another battler, passing along any stat changes and statuses it has. | Status | — | — | 40 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM45 | Psych Up, Normal-typeThe user hypnotizes itself into copying the target’s stat changes, if any. | Status | — | — | 10 |
| HM03 | Surf, Water-typeA big wave crashes down on all opposing Pokémon. It can also be used to cross water. | Special | 70 | 100% | 15 |
| HM04 | Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders. | Physical | 80 | 100% | 15 |
| HM05 | Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks. | Physical | 50 | 100% | 15 |
| HM06 | Waterfall, Water-typeA rapid-charging attack with a 20% chance to flinch. Can also be used to climb waterfalls. | Physical | 70 | 100% | 15 |
| HM07 | Dive, Water-typeThe user dives underwater, attacking on the 2nd turn. Can be used to dive in deep waters. | Physical | 80 | 100% | 10 |
| HM08 | Rock Climb, Normal-typeA charging attack with a 20% chance to confuse. Can be used to scale rocky walls. | Physical | 90 | 85% | 20 |
All sprites





The game’s own animation.
Details
- Steps3
- Length65 ticks of 1/60 second
- Step 1Frame 1 for 10 ticks
- Step 2Frame 2 for 45 ticks
- Step 3Frame 1 for 10 ticks
Every frame 2
Coat Lab
225 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.