
No. 150 Returning · National Dex No. 322
Numel
Numb Pokémon
FireGround
- Height
- 0.7 m (2′04″)
- Weight
- 24 kg (52.9 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 255 of 255
- Growth rate
- Medium Slow
- Egg groups
- Field
- Egg cycles
- 20
- Base friendship
- 70
- EV yield
- 1 Sp. Atk
- Held in the wild
Rawst Berry common
Rawst Berry rare
Abilities
- ObliviousPrevents attraction.
- SimpleStat changes become doubled.
- Own Tempo, hidden abilityPrevents confusion.
The inside of a Numel’s hump is filled with thick, flowing magma. Occasionally, a Slugma might make its way inside, looking for a cozy home.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Changed in Monomyth
Same types and base stats as in the main games (National Dex No. 322).
Evolution
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Nature Reserve | Grass | Lv 6–12 | 5% |
| Old Bay Island | Grass | Lv 15–60 | 20% |
| Route 11 | Grass | Lv 19–21 | 20% |
| Route 12 | Grass | Lv 20–23 | up to 35% |
| Route 18 | Grass | Lv 42–46 | 20% |
| Route 19 | Grass | Lv 43 | 20% |
Moves
Level up 16
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Growl, Normal-typeThe user growls in an endearing way, lowering the Attack stats of all opposing Pokémon. | Status | — | 100% | 40 |
| 1 | Tackle, Normal-typeA physical attack in which the user charges and slams into the target with its whole body. | Physical | 40 | 100% | 35 |
| 5 | Ember, Fire-typeThe target is attacked with small flames. It has a 10% chance of burning the target. | Special | 40 | 100% | 25 |
| 8 | Focus Energy, Normal-typeThe user takes a deep breath and focuses so that critical hits land more easily. | Status | — | — | 30 |
| 12 | Magnitude, Ground-typeThe user attacks everything around it with a ground-shaking quake. Its power varies. | Physical | — | 100% | 30 |
| 15 | Flame Burst, Fire-typeThe target is blasted with a bursting flame. It also damages the target’s ally by a little. | Special | 70 | 100% | 15 |
| 19 | Amnesia, Psychic-typeThe user briefly empties its mind to forget its concerns, sharply boosting its Sp. Def. | Status | — | — | 20 |
| 22 | Lava Plume, Fire-typeThe user torches all Pokémon around it with scarlet flames. It has a 30% chance to burn. | Special | 80 | 100% | 15 |
| 26 | Earth Power, Ground-typeThe user wildly erupts the ground under the target. Has a 10% chance to lower Sp. Def. | Special | 90 | 100% | 10 |
| 29 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| 31 | Take Down, Normal-typeRecklessly charges into the target. The user takes 1/4th of the damage dealt as recoil. | Physical | 90 | 85% | 20 |
| 36 | Yawn, Normal-typeThe user lets out a huge yawn that lulls the target into falling asleep on the next turn. | Status | — | — | 10 |
| 40 | Super Singe, Fire-typeThe user fires fireballs at the target. Power doubles if the target has a status condition. | Special | 65 | 100% | 10 |
| 43 | Earthquake, Ground-typeThe user sets off an earthquake that strikes every Pokémon around it. | Physical | 100 | 100% | 10 |
| 45 | Flamethrower, Fire-typeThe target is scorched with an intense blast of fire. It has a 10% chance of burning. | Special | 90 | 100% | 15 |
| 47 | Double-Edge, Normal-typeA reckless, life-risking tackle. The user takes 1/3rd of the damage dealt as recoil. | Physical | 120 | 100% | 15 |
TM and HM 20
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM22 | Solar Beam, Grass-typeA 2-turn attack that charges instantly in sun and is 50% power in hail, rain and sandstorm. | Special | 120 | 100% | 10 |
| TM26 | Bulldoze, Ground-typeThe user stomps down on the ground, damaging & lowering the Speed of everyone around it. | Physical | 60 | 100% | 20 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM28 | Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons. | Physical | 80 | 100% | 10 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM37 | Sandstorm, Rock-typeSummons a 5-turn sandstorm, damaging all Pokémon except Rock, Ground & Steel-types. | Status | — | — | 10 |
| TM38 | Incinerate, Fire-typeOpposing Pokémon are torched with consuming flames, burning up their Berries and Gems. | Special | 60 | 100% | 15 |
| TM39 | Cragalanche, Rock-typeAttacks opposing Pokémon after most moves. Power doubles if hit by the target that turn. | Physical | 60 | 100% | 10 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM50 | Overheat, Fire-typeThe user overexerts itself with an intense inferno. This harshly lowers its Sp. Atk. | Special | 130 | 90% | 5 |
| HM04 | Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders. | Physical | 80 | 100% | 15 |
| HM05 | Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks. | Physical | 50 | 100% | 15 |
Egg moves 12
| Move | Category | Pow | Acc | PP | |
|---|---|---|---|---|---|
| Egg | Ancient Power, Rock-typeThe user attacks with a prehistoric power. It has a 10% chance of boosting all its stats. | Special | 60 | 100% | 5 |
| Egg | Defense Curl, Normal-typeThe user curls up to conceal weak spots, boosting its Defense stat. | Status | — | — | 40 |
| Egg | Growth, Normal-typeThe user’s body grows all at once, boosting Attack and Sp. Atk, or sharply if in sunshine. | Status | — | — | 20 |
| Egg | Heat Wave, Fire-typeThe user exhales a fiery breath at opposing Pokémon. It has a 10% chance of burning. | Special | 95 | 90% | 10 |
| Egg | Heavy Slam, Steel-typeSlams the target using its weight. Its power rises the more the user outweighs the target. | Physical | — | 100% | 10 |
| Egg | Howl, Normal-typeThe user howls loudly to raise its spirit, which boosts its Attack stat. | Status | — | — | 40 |
| Egg | Mud Bomb, Ground-typeThe user fires a hard-packed mud ball at the target. Has a 30% chance to lower Accuracy. | Special | 65 | 85% | 10 |
| Egg | Scary Face, Normal-typeThe user frightens the target with a scary face to harshly lower its Speed stat. | Status | — | 100% | 10 |
| Egg | Spit Up, Normal-typeReleases power stored by the move Stockpile. Each stockpile boosts the move’s power. | Special | — | 100% | 10 |
| Egg | Stockpile, Normal-typeFor up to 3 times, the user can charge up power to boost its Defense and Sp. Def stats. | Status | — | — | 20 |
| Egg | Stomp, Normal-typeThe target is stomped with a big foot. This has a 30% chance of flinching the target. | Physical | 65 | 100% | 20 |
| Egg | Swallow, Normal-typeAbsorbs power stored by the move Stockpile to heal HP. Storing more power heals more HP. | Status | — | — | 10 |
All sprites





The game’s own animation.
Details
- Steps5
- Length105 ticks of 1/60 second
- Step 1Frame 1 for 15 ticks
- Step 2Frame 2 for 15 ticks
- Step 3Frame 1 for 20 ticks
- Step 4Frame 2 for 15 ticks
- Step 5Frame 1 for 40 ticks
Every frame 2
Coat Lab
2,601 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.