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Slugma front sprite from Pokémon Monomyth

No. 041 Returning · National Dex No. 218

Slugma

Lava Pokémon

Fire

Height
0.7 m (2′04″)
Weight
35 kg (77.2 lb)
Gender
50% male · 50% female
Catch rate
190 of 255
Growth rate
Medium Slow
Egg groups
Mineral Amorphous
Egg cycles
20
Base friendship
70
EV yield
1 Sp. Atk
Held in the wild
Shuca Berry rare

Abilities

A Slugma typically moves no faster than 2 MPH. Should it stop for any reason, its flows would nearly immediately begin to harden.

Base stats

HP40
Attack40
Defense40
Sp. Atk70
Sp. Def40
Speed20
Total250

The species’ own values, before level, training or nature. Bars end at 200.

Changed in Monomyth

Same types and base stats as in the main games (National Dex No. 218).

Evolution

Where to find it

WhereHowLevelsChance
Glass FactoryGrassLv 6–830%

Moves

42 in all

Level up 16

LvMoveCategoryPowAccPP
1Smog, Poison-typeThe target is attacked with a discharge of filthy gases. Has a 40% chance of poisoning.Special3070%20
1Yawn, Normal-typeThe user lets out a huge yawn that lulls the target into falling asleep on the next turn.Status——10
6Ember, Fire-typeThe target is attacked with small flames. It has a 10% chance of burning the target.Special40100%25
8Rock Throw, Rock-typeThe user picks up and throws a small rock at the target to attack.Physical5090%15
13Harden, Normal-typeThe user stiffens all the muscles in its body to boost its Defense stat.Status——30
15Incinerate, Fire-typeOpposing Pokémon are torched with consuming flames, burning up their Berries and Gems.Special60100%15
20Clear Smog, Poison-typeThe user throws a special clump of mud at the target, resetting all its stat changes.Special50—15
22Ancient Power, Rock-typeThe user attacks with a prehistoric power. It has a 10% chance of boosting all its stats.Special60100%5
27Flame Burst, Fire-typeThe target is blasted with a bursting flame. It also damages the target’s ally by a little.Special70100%15
29Rock Slide, Rock-typeLarge boulders are hurled at all opposing Pokémon. It has a 30% chance of flinching.Physical7590%10
34Lava Plume, Fire-typeThe user torches all Pokémon around it with scarlet flames. It has a 30% chance to burn.Special80100%15
36Amnesia, Psychic-typeThe user briefly empties its mind to forget its concerns, sharply boosting its Sp. Def.Status——20
41Body Slam, Normal-typeThe user drops onto the target with its full body weight. Has a 30% chance to paralyze.Physical85100%15
43Recover, Normal-typeRestoring its own cells, the user restores its own HP by 50% of its maximum HP.Status——5
48Flamethrower, Fire-typeThe target is scorched with an intense blast of fire. It has a 10% chance of burning.Special90100%15
50Earth Power, Ground-typeThe user wildly erupts the ground under the target. Has a 10% chance to lower Sp. Def.Special90100%10

TM and HM 17

TMMoveCategoryPowAccPP
TM05Infestation, Bug-typeThe target is infested for 4-5 turns. It deals damage each turn and prevents escape.Special20100%20
TM08Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession.Status——10
TM10Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it.Special60100%15
TM11Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power.Status——5
TM17Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession.Status——10
TM21Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack.Status—85%15
TM26Bulldoze, Ground-typeThe user stomps down on the ground, damaging & lowering the Speed of everyone around it.Physical60100%20
TM27Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer.Physical—100%20
TM32Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types.Status——10
TM33Reflect, Psychic-typeFor 5 turns, the user’s team takes 50% less physical damage, or 33% in a double battle.Status——20
TM37Sandstorm, Rock-typeSummons a 5-turn sandstorm, damaging all Pokémon except Rock, Ground & Steel-types.Status——10
TM38Incinerate, Fire-typeOpposing Pokémon are torched with consuming flames, burning up their Berries and Gems.Special60100%15
TM41Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves.Status——10
TM43Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base.Physical70100%20
TM44Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions.Status——5
TM50Overheat, Fire-typeThe user overexerts itself with an intense inferno. This harshly lowers its Sp. Atk.Special13090%5
HM05Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks.Physical50100%15

Egg moves 9

MoveCategoryPowAccPP
EggAcid Armor, Poison-typeThe user alters its cells to liquify itself, sharply boosting its Defense stat.Status——20
EggGuard Swap, Psychic-typeThe user swaps its Defense and Sp. Def stat stages with the target using psychic power.Status——10
EggHeat Wave, Fire-typeThe user exhales a fiery breath at opposing Pokémon. It has a 10% chance of burning.Special9590%10
EggInferno, Fire-typeThe user attacks by engulfing the target in intense fire. This burns the target if it hits.Special12050%5
EggMemento, Dark-typeThe user faints, and then harshly lowers the target’s Atk and Sp. Atk stats.Status—100%10
EggSmokescreen, Normal-typeThe user releases an obscuring cloud of ink or smoke. This lowers the target’s Accuracy.Status—100%20
EggSpit Up, Normal-typeReleases power stored by the move Stockpile. Each stockpile boosts the move’s power.Special—100%10
EggStockpile, Normal-typeFor up to 3 times, the user can charge up power to boost its Defense and Sp. Def stats.Status——20
EggSwallow, Normal-typeAbsorbs power stored by the move Stockpile to heal HP. Storing more power heals more HP.Status——10

All sprites

Coat Lab

Slugma front sprite from Pokémon Monomyth, shown in its usual colours

153 possible coats

Usual colours, as in the Pokédex.

Quick guide 3 steps
  1. Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
  2. Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
  3. Share the link holds the coat you made.
Colour group 1
Colour group 2

The in-game “Color Variants” option turns coats off. A shiny never gets a coat.

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