
No. 289 Returning · National Dex No. 429
Mismagius
Magical Pokémon
Ghost
- Height
- 0.9 m (2′11″)
- Weight
- 4.4 kg (9.7 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 45 of 255
- Growth rate
- Fast
- Egg groups
- Amorphous
- Egg cycles
- 25
- Base friendship
- 35
- EV yield
- 1 Sp. Atk, 1 Sp. Def
- Held in the wild
Cleanse Tag rare
Young witches across Athanto raise a Mismagius as a partner. The two share incantations, hexes, and spells with one another.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Changed in Monomyth
Same types and base stats as in the main games (National Dex No. 429).
Evolution
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Barbed Cave II | Grass | Lv 80–85 | 10% |
| Old Bay Caves | Grass | Lv 75–80 | 1% |
Moves
Level up 17
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Growl, Normal-typeThe user growls in an endearing way, lowering the Attack stats of all opposing Pokémon. | Status | — | 100% | 40 |
| 1 | Psywave, Psychic-typeEmits an odd psychic wave, randomly dealing 50% to 150% of the user’s level in damage. | Special | — | 100% | 15 |
| 5 | Spite, Ghost-typeThe user unleashes its grudge on the target’s last used move, reducing that move’s PP by 4. | Status | — | 100% | 10 |
| 10 | Astonish, Ghost-typeThe user attacks the target with a startling shout. It has a 30% chance to flinch. | Physical | 30 | 100% | 15 |
| 14 | Confuse Ray, Ghost-typeThe target is exposed to a sinister ray that triggers confusion. | Status | — | 100% | 10 |
| 19 | Mean Look, Normal-typeThe user pins the target with a dark, intense look so it can’t run from battle or switch out. | Status | — | — | 5 |
| 23 | Hex, Ghost-typeThe user casts a spell on the target. Power doubles if the target has a status condition. | Special | 65 | 100% | 10 |
| 28 | Psybeam, Psychic-typeThe target is attacked with a peculiar ray. It has a 10% chance of confusing the target. | Special | 65 | 100% | 20 |
| 32 | Pain Split, Normal-typeThe user adds its HP to the target’s HP, then equally shares the total HP with the target. | Status | — | — | 20 |
| 37 | Payback, Dark-typeThe user stores power, then attacks. Damage doubles if the user moves after the target. | Physical | 50 | 100% | 10 |
| 41 | Shadow Ball, Ghost-typeThe user hurls a shadowy blob at the target with a 10% chance to lower its Sp. Def stat. | Special | 80 | 100% | 15 |
| 45 | Lucky Chant, Normal-typeThe user chants an incantation at the sky to shield its team from critical hits for 5 turns. | Status | — | — | 30 |
| 46 | Perish Song, Normal-typeAny Pokémon that hears this song faints in 3 turns, unless it switches out of battle. | Status | — | — | 5 |
| 50 | Grudge, Ghost-typeIf the user faints, the PP of the move that knocked it out is fully deleted. | Status | — | — | 5 |
| 52 | Phantom Force, Ghost-typeThe user vanishes, then strikes on the 2nd turn. It breaks any protection moves. | Physical | 90 | 100% | 10 |
| 55 | Power Gem, Rock-typeThe user attacks with a ray of light that sparkles as if it were made of gemstones. | Special | 80 | 100% | 20 |
| 60 | Mystical Fire, Fire-typeThe user casts a magical fire onto the target that also lowers the target’s Sp. Atk stat. | Special | 75 | 100% | 10 |
TM and HM 22
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM06 | Poison Gas, Poison-typeA cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits. | Status | — | 90% | 40 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM09 | Magical Leaf, Grass-typeThe user scatters odd leaves that pursue the target. It won’t miss a target on the field. | Special | 60 | — | 20 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM15 | Wonder Ray, Fairy-typeWonderful rays of light pelt the target. It has a 20% chance to lower Accuracy. | Special | 60 | 100% | 15 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM25 | Purify, Poison-typeBy purifying the target of status conditions, the user restores its HP by 50% of its max HP. | Status | — | — | 20 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM29 | Dream Eater, Psychic-typeEats the dreams of a sleeping target. This restores HP equal to 50% the damage dealt. | Special | 100 | 100% | 15 |
| TM30 | Poltergeist, Ghost-typeThe user attacks by controlling the target’s item and fails if the target isn’t holding one. | Physical | 110 | 90% | 5 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM34 | Bolt Chain, Electric-typeAn electric attack that chains strikes over 5 turns, doubling in power each time it hits. | Physical | 30 | 90% | 20 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM42 | Reflect Type, Normal-typeThe user reflects all of the target’s types, making the user’s types equal the target’s. | Status | — | — | 15 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM45 | Psych Up, Normal-typeThe user hypnotizes itself into copying the target’s stat changes, if any. | Status | — | — | 10 |
| TM48 | Skill Swap, Psychic-typeThe user employs its psychic power to exchange Abilities with the target. | Status | — | — | 10 |
| TM49 | Snatch, Dark-typeThe user waits for another Pokémon to use a self-beneficial move and steals it for itself. | Status | — | 100% | 10 |
All sprites





The game’s own animation.
Details
- Steps7
- Length97 ticks of 1/60 second
- Step 1Frame 1 for 1 ticks
- Step 2Frame 2 for 10 ticks
- Step 3Frame 3 for 20 ticks
- Step 4Frame 2 for 15 ticks
- Step 5Frame 3 for 40 ticks
- Step 6Frame 2 for 10 ticks
- Step 7Frame 1 for 1 ticks
Every frame 3
Coat Lab
289 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.