
No. 124 New in Monomyth
Laikosmo
Cosmonaut Pokémon
Fairy
- Height
- 1 m (3′03″)
- Weight
- 63.6 kg (140.2 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 45 of 255
- Growth rate
- Medium Slow
- Egg cycles
- 20
- Base friendship
- 70
- EV yield
- 2 Defense
- Held in the wild
Star Piece rare
Abilities
- Wonder SkinOpposing status moves become 50% accurate.
- Natural CureHeals status conditions upon switching out.
- Serene Grace, hidden abilityDoubles the chance of added effects.
As the first to brave the great unknown, Laikosmo became a modern folk legend. It now acts as a celestial herding dog, guiding lost rocketships back to safety.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Evolution
No. 123PupnikFairy- Level 32orUse
Moon Stone
No. 124LaikosmoFairy
Where to find it
No wild spots in the game’s data. It may come from a gift, a trainer or an evolution.
Moves
Level up 22
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Lick, Ghost-typeThe target is licked with a long tongue. It has a 30% chance of paralyzing. | Physical | 30 | 100% | 30 |
| 1 | Tail Whip, Normal-typeThe user wags its tail cutely, lowering the Defense stats of all opposing Pokémon. | Status | — | 100% | 30 |
| 7 | Fairy Wind, Fairy-typeThe user attacks by stirring up a fairy wind to strike the target. | Special | 40 | 100% | 30 |
| 9 | Howl, Normal-typeThe user howls loudly to raise its spirit, which boosts its Attack stat. | Status | — | — | 40 |
| 12 | Baby-Doll Eyes, Fairy-typeThe user puts on a cute face to lower the target’s Attack before most moves can occur. | Status | — | 100% | 30 |
| 14 | Metal Claw, Steel-typeThe target is raked with steel claws. It has a 10% chance of boosting the user’s Attack. | Physical | 50 | 95% | 35 |
| 16 | Swift, Normal-typeStar-shaped rays are shot at all opposing Pokémon. It won’t miss targets on the field. | Special | 60 | — | 20 |
| 19 | Charm, Fairy-typeThe user charmingly gazes at the target, harshly lowering its Attack stat. | Status | — | 100% | 20 |
| 21 | Yawn, Normal-typeThe user lets out a huge yawn that lulls the target into falling asleep on the next turn. | Status | — | — | 10 |
| 23 | Bonemerang, Ground-typeThe user throws a bone which hits the target twice; once coming, and once going. | Physical | 50 | 90% | 10 |
| 25 | Dazzling Gleam, Fairy-typeThe user damages opposing Pokémon by emitting a magical flash of light. | Special | 80 | 100% | 10 |
| 27 | Moonlight, Fairy-typeRestores 50% of its max HP normally, 2/3rds in sun, and 25% in rain, hail, and sandstorm. | Status | — | — | 5 |
| 29 | Flame Charge, Fire-typeThe user cloaks itself in flames and rushes the target. It also boosts the user’s Speed. | Physical | 50 | 100% | 20 |
| 33 | Liftoff, Normal-typeBlasts into space to crash down, powering up but losing HP for 3 turns, or when it attacks. | Physical | — | 100% | 10 |
| 40 | Autotomize, Steel-typeThe user sheds part of its body, reducing its weight and sharply boosting its Speed stat. | Status | — | — | 15 |
| 43 | Cosmic Power, Psychic-typeThe user absorbs a mystical power from space to boost its Defense and Sp. Def stats. | Status | — | — | 20 |
| 47 | Confuse Ray, Ghost-typeThe target is exposed to a sinister ray that triggers confusion. | Status | — | 100% | 10 |
| 47 | Crunch, Dark-typeThe user crunches up the target with sharp fangs. Has a 20% chance of lowering Defense. | Physical | 80 | 100% | 15 |
| 54 | Moonblast, Fairy-typeHits the target with magical moon power with a 30% chance to lower its Sp. Atk stat. | Special | 95 | 100% | 15 |
| 63 | Extreme Speed, Normal-typeCharges the target at an incredible speed, striking before most other moves can occur. | Physical | 80 | 100% | 5 |
| 70 | Trump Card, Normal-typeThis move becomes stronger the lower its PP, becoming a trump card as it nears depletion. | Special | — | — | 5 |
| 76 | Meteor Mash, Steel-typeA meteor-like punch is fired at the target. Has a 10% chance to boost the user’s Attack. | Physical | 90 | 90% | 10 |
TM and HM 28
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM02 | Pay Day, Normal-typeNumerous coins are hurled at the target. Money is earned after the battle. | Physical | 40 | 100% | 20 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM09 | Magical Leaf, Grass-typeThe user scatters odd leaves that pursue the target. It won’t miss a target on the field. | Special | 60 | — | 20 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM13 | Aurora Beam, Ice-typeHits the target with a rainbow-colored beam with a 50% chance to lower its Attack stat. | Special | 65 | 100% | 20 |
| TM15 | Wonder Ray, Fairy-typeWonderful rays of light pelt the target. It has a 20% chance to lower Accuracy. | Special | 60 | 100% | 15 |
| TM16 | Light Screen, Psychic-typeFor 5 turns, the user’s team takes 50% less special damage, or 33% in a double battle. | Status | — | — | 30 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM23 | Iron Tail, Steel-typeThe target is slammed with a steel-hard tail, with a 30% chance to lower its Defense stat. | Physical | 100 | 75% | 15 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM28 | Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons. | Physical | 80 | 100% | 10 |
| TM29 | Dream Eater, Psychic-typeEats the dreams of a sleeping target. This restores HP equal to 50% the damage dealt. | Special | 100 | 100% | 15 |
| TM31 | Entrainment, Normal-typeThe user dances to an irresistible beat which causes the target to copy the user’s Ability. | Status | — | 100% | 15 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM33 | Reflect, Psychic-typeFor 5 turns, the user’s team takes 50% less physical damage, or 33% in a double battle. | Status | — | — | 20 |
| TM34 | Bolt Chain, Electric-typeAn electric attack that chains strikes over 5 turns, doubling in power each time it hits. | Physical | 30 | 90% | 20 |
| TM35 | Baton Pass, Normal-typeThe user switches to another battler, passing along any stat changes and statuses it has. | Status | — | — | 40 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM45 | Psych Up, Normal-typeThe user hypnotizes itself into copying the target’s stat changes, if any. | Status | — | — | 10 |
| TM47 | Tri Attack, Normal-typeFires three types of beams. Has a 10% chance to freeze, paralyze, or burn the target. | Special | 80 | 100% | 10 |
| HM02 | Fly, Flying-typeThe user soars, then strikes its target on the 2nd turn. Can be used to revisit past towns. | Physical | 80 | 100% | 10 |
| HM04 | Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders. | Physical | 80 | 100% | 15 |
| HM06 | Waterfall, Water-typeA rapid-charging attack with a 20% chance to flinch. Can also be used to climb waterfalls. | Physical | 70 | 100% | 15 |
All sprites





The game’s own animation.
Details
- Steps8
- Length123 ticks of 1/60 second
- Step 1Frame 1 for 8 ticks
- Step 2Frame 2 for 30 ticks
- Step 3Frame 2 for 30 ticks
- Step 4Frame 2 for 26 ticks
- Step 5Frame 3 for 6 ticks
- Step 6Frame 4 for 16 ticks
- Step 7Frame 3 for 6 ticks
- Step 8Frame 1 for 1 ticks
Every frame 4
Coat Lab
625 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.