
No. 330 New in Monomyth
Kumoya
Puff Pokémon
Fairy
- Height
- 0.4 m (1′04″)
- Weight
- 2 kg (4.4 lb)
- Gender
- 75% male · 25% female
- Catch rate
- 45 of 255
- Growth rate
- Erratic
- Egg groups
- Fairy
- Egg cycles
- 40
- Base friendship
- 70
- EV yield
- 1 Sp. Atk
- Held in the wild
Misty Seed rare
Abilities
- LevitateNot hit by Ground attacks.
- Air Lock, hidden abilityNegates the effects of weather.
Kumoya is known to spend extended time in trees and on rooftops. Being closer to the clouds seems to bring it great joy.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Evolution
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Mt. Thunder | Grass | Lv 25 | up to 2% |
| Nature Reserve | Grass | Lv 6–12 | 11% |
Moves
36 in all
Level up 11
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Fairy Wind, Fairy-typeThe user attacks by stirring up a fairy wind to strike the target. | Special | 40 | 100% | 30 |
| 1 | Gust, Flying-typeA gust of wind is whipped up by wings and launched at the target to inflict damage. | Special | 40 | 100% | 35 |
| 12 | Aromatic Mist, Fairy-typeThe user wafts perfume on its ally with a scent that boosts its Sp. Def stat. | Status | — | — | 20 |
| 17 | Fairy Lock, Fairy-typeBy locking down the battlefield, all Pokémon can’t run or switch out during the next turn. | Status | — | — | 10 |
| 22 | Whirlwind, Normal-typeThe target is blown away, dragging out another ally. In the wild, the battle ends. | Status | — | — | 20 |
| 25 | Dazzling Gleam, Fairy-typeThe user damages opposing Pokémon by emitting a magical flash of light. | Special | 80 | 100% | 10 |
| 30 | Charge, Electric-typeCharges up so that next turn, Electric move power is doubled. It also boosts Sp. Def. | Status | — | — | 20 |
| 36 | Play Rough, Fairy-typeStarts playing rough with the target with a 10% chance to lower its Attack stat. | Physical | 90 | 90% | 10 |
| 41 | Defog, Flying-typeBlows away the target side’s barriers and all hazards. It also lowers the target’s Evasion. | Status | — | — | 15 |
| 45 | Hurricane, Flying-typeUnleashes a vicious windstorm, with a 30% chance to confuse. It won’t miss in the rain. | Special | 110 | 70% | 10 |
| 47 | Moonblast, Fairy-typeHits the target with magical moon power with a 30% chance to lower its Sp. Atk stat. | Special | 95 | 100% | 15 |
TM and HM 18
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM15 | Wonder Ray, Fairy-typeWonderful rays of light pelt the target. It has a 20% chance to lower Accuracy. | Special | 60 | 100% | 15 |
| TM16 | Light Screen, Psychic-typeFor 5 turns, the user’s team takes 50% less special damage, or 33% in a double battle. | Status | — | — | 30 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM24 | Volt Switch, Electric-typeAfter making its attack, the user rushes back to switch places with another party Pokémon. | Special | 70 | 100% | 20 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM33 | Reflect, Psychic-typeFor 5 turns, the user’s team takes 50% less physical damage, or 33% in a double battle. | Status | — | — | 20 |
| TM34 | Bolt Chain, Electric-typeAn electric attack that chains strikes over 5 turns, doubling in power each time it hits. | Physical | 30 | 90% | 20 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM45 | Psych Up, Normal-typeThe user hypnotizes itself into copying the target’s stat changes, if any. | Status | — | — | 10 |
| HM01 | Cut, Normal-typeThe target is cut with a scythe or a claw. It can also be used to cut down thin trees. | Physical | 65 | 100% | 20 |
Egg moves 7
| Move | Category | Pow | Acc | PP | |
|---|---|---|---|---|---|
| Egg | Bibbidi Bop, Fairy-typeThe target is bopped repeatedly, back and forth, 2-5 times in a row. | Physical | 18 | 100% | 15 |
| Egg | Echoed Voice, Normal-typeAttacks with a gradually rising voice. Power rises by 40 on successive hits up to 4 times. | Special | 40 | 100% | 15 |
| Egg | Electric Terrain, Electric-typeElectrifies the field for 5 turns, boosting Electric moves by 30% and preventing sleep. | Status | — | — | 10 |
| Egg | Electro Ball, Electric-typeFires an electric orb at the target. Power rises the faster the user is than the target. | Special | — | 100% | 10 |
| Egg | Encore, Normal-typeThe user compels the target to keep using the move it last used for three turns. | Status | — | 100% | 5 |
| Egg | Healing Wish, Psychic-typeThe user faints. This wish fully restores the switch-in’s HP and cures its status condition. | Status | — | — | 10 |
| Egg | Misty Terrain, Fairy-typeTurns the field misty for 5 turns, halving Dragon power and blocking status conditions. | Status | — | — | 10 |
All sprites





The game’s own animation.
Details
- Steps7
- Length140 ticks of 1/60 second
- Step 1Frame 1 for 5 ticks
- Step 2Frame 2 for 27 ticks
- Step 3Frame 1 for 27 ticks
- Step 4Frame 2 for 24 ticks
- Step 5Frame 1 for 25 ticks
- Step 6Frame 2 for 27 ticks
- Step 7Frame 1 for 5 ticks
Every frame 2
Coat Lab
162 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.