
No. 348 New in Monomyth
Korechu
Mouse Pokémon
Electric
- Height
- 0.3 m (1′00″)
- Weight
- 3.5 kg (7.7 lb)
- Gender
- 87% male · 13% female
- Catch rate
- 45 of 255
- Growth rate
- Fluctuating
- Egg cycles
- 20
- Base friendship
- 70
- EV yield
- 1 Speed
Abilities
- Lightning RodDraws Electric moves to boost Sp. Atk.
- Cheek PouchEating Berries restores 1/3rd HP.
- Electric Surge, hidden abilityField becomes Electric Terrain.
They were mistakenly imported and rapidly bred beneath the Battle Frontier. Korechu have a troublesome habit of chewing through electrical wiring.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Evolution
No. 348KorechuElectric- Level up with high friendship
No. 349SorechuElectric
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Battle Frontier | Grass | Lv 5–15 | 2% |
Moves
Level up 18
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Tackle, Normal-typeA physical attack in which the user charges and slams into the target with its whole body. | Physical | 40 | 100% | 35 |
| 1 | Tail Whip, Normal-typeThe user wags its tail cutely, lowering the Defense stats of all opposing Pokémon. | Status | — | 100% | 30 |
| 7 | Thunder Shock, Electric-typeA small jolt of electricity crashes down on the target. Has a 10% chance of paralyzing. | Special | 40 | 100% | 30 |
| 12 | Quick Attack, Normal-typeLunges at the target at an incredible speed, striking before most other moves can occur. | Physical | 40 | 100% | 30 |
| 15 | Electro Ball, Electric-typeFires an electric orb at the target. Power rises the faster the user is than the target. | Special | — | 100% | 10 |
| 18 | Thunder Wave, Electric-typeThe user launches a weak jolt of electricity that paralyzes a non-Electric-type target. | Status | — | 90% | 20 |
| 21 | Covet, Normal-typeEndearingly approaches the target, stealing its item if it has one and the user doesn’t. | Physical | 60 | 100% | 25 |
| 25 | Double Team, Normal-typeBy moving rapidly, the user makes illusory copies of itself to boost its Evasion. | Status | — | — | 15 |
| 28 | Spark, Electric-typeThe user tackles the target with electricity. It has a 30% chance of paralyzing. | Physical | 65 | 100% | 20 |
| 32 | Nuzzle, Electric-typeThe user rubs its electrified cheeks against the target, leaving it paralyzed. | Physical | 20 | 100% | 20 |
| 36 | Discharge, Electric-typeThe user shocks every Pokémon around it with electricity. Has a 30% chance to paralyze. | Special | 80 | 100% | 15 |
| 39 | Endeavor, Normal-typeThis attack cuts down the target’s HP to equal the user’s HP. | Physical | — | 100% | 5 |
| 42 | Thunderbolt, Electric-typeA strong electric blast crashes down on the target. It has a 10% chance of paralyzing. | Special | 90 | 100% | 15 |
| 45 | Agility, Psychic-typeThe user relaxes and lightens its body to move faster, sharply boosting its Speed stat. | Status | — | — | 30 |
| 50 | Wild Charge, Electric-typeCharges into the target, cloaked in energy. Takes 1/4th of the damage dealt as recoil. | Physical | 90 | 100% | 15 |
| 53 | Recycle, Normal-typeThe user recycles a used held item so that it can be used again, with some exceptions. | Status | — | — | 10 |
| 58 | Thunder, Electric-typeUnleashes a wicked thunderbolt, with a 30% chance to paralyze. It won’t miss in rain. | Special | 110 | 70% | 10 |
| 64 | Volt Tackle, Electric-typeA tackle with a 10% chance to paralyze. The user takes 1/3 of the damage dealt as recoil. | Physical | 120 | 100% | 15 |
TM and HM 22
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM02 | Pay Day, Normal-typeNumerous coins are hurled at the target. Money is earned after the battle. | Physical | 40 | 100% | 20 |
| TM05 | Infestation, Bug-typeThe target is infested for 4-5 turns. It deals damage each turn and prevents escape. | Special | 20 | 100% | 20 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM15 | Wonder Ray, Fairy-typeWonderful rays of light pelt the target. It has a 20% chance to lower Accuracy. | Special | 60 | 100% | 15 |
| TM16 | Light Screen, Psychic-typeFor 5 turns, the user’s team takes 50% less special damage, or 33% in a double battle. | Status | — | — | 30 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM23 | Iron Tail, Steel-typeThe target is slammed with a steel-hard tail, with a 30% chance to lower its Defense stat. | Physical | 100 | 75% | 15 |
| TM24 | Volt Switch, Electric-typeAfter making its attack, the user rushes back to switch places with another party Pokémon. | Special | 70 | 100% | 20 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM28 | Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons. | Physical | 80 | 100% | 10 |
| TM31 | Entrainment, Normal-typeThe user dances to an irresistible beat which causes the target to copy the user’s Ability. | Status | — | 100% | 15 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM33 | Reflect, Psychic-typeFor 5 turns, the user’s team takes 50% less physical damage, or 33% in a double battle. | Status | — | — | 20 |
| TM34 | Bolt Chain, Electric-typeAn electric attack that chains strikes over 5 turns, doubling in power each time it hits. | Physical | 30 | 90% | 20 |
| TM35 | Baton Pass, Normal-typeThe user switches to another battler, passing along any stat changes and statuses it has. | Status | — | — | 40 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
Egg moves 6
| Move | Category | Pow | Acc | PP | |
|---|---|---|---|---|---|
| Egg | Charm, Fairy-typeThe user charmingly gazes at the target, harshly lowering its Attack stat. | Status | — | 100% | 20 |
| Egg | Encore, Normal-typeThe user compels the target to keep using the move it last used for three turns. | Status | — | 100% | 5 |
| Egg | Feint Attack, Dark-typeThe user acts harmless, then throws a sucker punch. It’ll never miss a target on the field. | Physical | 60 | — | 20 |
| Egg | Odor Sleuth, Normal-typeEnables Normal & Fighting attacks on a Ghost. It also negates any positive Evasion boosts. | Status | — | — | 40 |
| Egg | Poison Fang, Poison-typeThe user bites the target with toxic fangs. It has a 50% chance of badly poisoning. | Physical | 50 | 100% | 15 |
| Egg | Thunder Fang, Electric-typeBites with electricity. It has a 10% chance to paralyze, and a 10% chance to flinch. | Physical | 65 | 95% | 15 |
All sprites





The game’s own animation.
Details
- Steps5
- Length69 ticks of 1/60 second
- Step 1Frame 1 for 15 ticks
- Step 2Frame 2 for 12 ticks
- Step 3Frame 1 for 15 ticks
- Step 4Frame 2 for 12 ticks
- Step 5Frame 1 for 15 ticks
Every frame 2
Coat Lab
289 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.