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Jiaomolóng front sprite from Pokémon Monomyth

No. 351 New in Monomyth

Jiaomolóng

Mò Xíng Pokémon

Dragon

Height
4 m (13′01″)
Weight
36.3 kg (80.0 lb)
Gender
Genderless
Catch rate
20 of 255
Growth rate
Erratic
Egg groups
Undiscovered
Egg cycles
40
Base friendship
35
EV yield
3 Speed

Abilities

In a faraway country, Jiaomolóng’s bladed tail was used to tattoo the convicted, marking them as pariah for the rest of their living days.

Base stats

HP73
Attack120
Defense72
Sp. Atk94
Sp. Def84
Speed127
Total570

The species’ own values, before level, training or nature. Bars end at 200.

Evolution

Jiaomolóng does not evolve, and nothing evolves into it.

Where to find it

No wild spots in the game’s data. It may come from a gift, a trainer or an evolution.

Moves

48 in all

Level up 17

LvMoveCategoryPowAccPP
1Leer, Normal-typeThe user leers at all opposing Pokémon with sharp eyes, lowering their Defense stats.Status—100%30
1Twister, Dragon-typeThe user hurls a fierce tornado at opposing Pokémon. It has a 20% chance to flinch.Special40100%20
7Feint Attack, Dark-typeThe user acts harmless, then throws a sucker punch. It’ll never miss a target on the field.Physical60—20
15Smokescreen, Normal-typeThe user releases an obscuring cloud of ink or smoke. This lowers the target’s Accuracy.Status—100%20
20Dragon Rage, Dragon-typeThe target is hit with a shock wave of pure rage that always inflicts 40 HP damage.Special—100%10
23Embargo, Dark-typeFor 5 turns, the target can’t use its held item. Bag items can’t be used on it either.Status—100%15
27Dragon Breath, Dragon-typeThe user exhales a mighty gust at the target. It has a 30% chance of paralyzing.Special60100%20
33Foul Play, Dark-typeBy fighting unfairly, the user attacks using the target’s Attack stat with stat changes.Physical95100%15
37Dragon Tail, Dragon-typeThe user knocks away the target to drag out another ally. In the wild, the battle ends.Physical6090%10
40Torment, Dark-typeThe target is tormented, enraging it. It won’t be able to use the same move twice in a row.Status—100%15
45Razor Wind, Normal-typeBlades of wind hit all opposing Pokémon on the 2nd turn. Critical hits land more often.Special80100%10
50Lóng’s Scar, Dragon-typeThe user inks the target with its sharp blade, branding its 3rd type as Dragon.Physical70100%15
55Punishment, Dark-typeA retribution attack that grows stronger the more positive stat changes the target has.Physical60100%5
65Dragon Rush, Dragon-typeThe user rushes the target with overwhelming menace. It has a 20% chance of flinching.Physical10075%10
72Dragon Dance, Dragon-typeThe user performs a mystic, powerful dance with vigor to boost its Attack and Speed.Status——20
77Memento, Dark-typeThe user faints, and then harshly lowers the target’s Atk and Sp. Atk stats.Status—100%10
81Outrage, Dragon-typeThe user rampages and attacks for 2-3 turns. The user then becomes confused, however.Physical120100%10

TM and HM 31

TMMoveCategoryPowAccPP
TM01Laser Focus, Normal-typeThe user concentrates intensely. The attacks on the next 2 turns are always critical hits.Status——30
TM04Dual Chop, Dragon-typeThe user attacks the target with brutal strikes. The target takes two hits in a row.Physical4090%15
TM06Poison Gas, Poison-typeA cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits.Status—90%40
TM08Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession.Status——10
TM10Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it.Special60100%15
TM11Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power.Status——5
TM17Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession.Status——10
TM18Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage.Status——5
TM19Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage.Physical—100%20
TM20Seismic Toss, Fighting-typeThrows the target using the power of gravity. It inflicts damage equal to the user’s level.Physical—100%20
TM21Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack.Status—85%15
TM23Iron Tail, Steel-typeThe target is slammed with a steel-hard tail, with a 30% chance to lower its Defense stat.Physical10075%15
TM27Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer.Physical—100%20
TM31Entrainment, Normal-typeThe user dances to an irresistible beat which causes the target to copy the user’s Ability.Status—100%15
TM32Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types.Status——10
TM34Bolt Chain, Electric-typeAn electric attack that chains strikes over 5 turns, doubling in power each time it hits.Physical3090%20
TM36Cross Poison, Poison-typeSlashes with poison blades with a 10% chance to poison. Critical hits land more often.Physical70100%20
TM38Incinerate, Fire-typeOpposing Pokémon are torched with consuming flames, burning up their Berries and Gems.Special60100%15
TM40Blindside, Flying-typeA high-speed aerial side-strike that doubles in power on a target at 50% HP or less.Physical65100%10
TM41Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves.Status——10
TM42Reflect Type, Normal-typeThe user reflects all of the target’s types, making the user’s types equal the target’s.Status——15
TM43Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base.Physical70100%20
TM44Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions.Status——5
TM45Psych Up, Normal-typeThe user hypnotizes itself into copying the target’s stat changes, if any.Status——10
TM46Brutal Swing, Dark-typeThe user swings its body around violently to inflict damage on every Pokémon around it.Physical60100%20
TM49Snatch, Dark-typeThe user waits for another Pokémon to use a self-beneficial move and steals it for itself.Status—100%10
HM01Cut, Normal-typeThe target is cut with a scythe or a claw. It can also be used to cut down thin trees.Physical65100%20
HM02Fly, Flying-typeThe user soars, then strikes its target on the 2nd turn. Can be used to revisit past towns.Physical80100%10
HM04Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders.Physical80100%15
HM05Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks.Physical50100%15
HM06Waterfall, Water-typeA rapid-charging attack with a 20% chance to flinch. Can also be used to climb waterfalls.Physical70100%15

All sprites

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